================================================================
Title                   : pivitol arena
Date                    : 12.25.98 
Filename                : stecki06.bsp
Author                  : Jeff "stecki" Garstecki (pronounced Carshtemmi)
Email Address           : stecki@terrafusion.com
Home Page               : deconstruct.terrafusion.com
Description             : deathmatch level for quake2.  this is a conversion
			  of a CTF map in a project i made "Arena CTF."  
			  yeah i know, you never heard of it.  It's available
			  at the site above as well, give it a try.  

Additional Credits to   : ID software, Beer, and the Bathroom

================================================================

* Play Information *

Single Player           : No
Deathmatch              : Yes, 2-8 (but 8 is not recommended, just supported)
Difficulty Settings     : No

* Construction *

Base                    : New level from scratch
Editor(s) used          : WorldCraft1.6a
Known Bugs              : Bodys that die in the blade paths get stuck and pushed around
Build Time              : Dunno

Textures used           : Several

Compile machine         : P300 with 128M ram 
QBSP Time               : dunno, didn't watch
QVIS Time (level 4)     : dunno, didn't catch it
QRAD Time (extra)       : um, i dunno
Brushes                 : your guess is as good as mine
Entities                : whats with these questions?
Models                  : jesus, this hurts my head!

* Other Info *

i wrecked my car a few weeks back. now you know, and knowing is half the battle

* Copyright / Permissions *

distribute non commercially freely, but please include this textfile with the map.  if you wanna do anything else with it, please email me.  i love lawsuits.