9/1/98
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Title                   : Vulcanometry
Filename                : squiddm1.bsp
Author                  : Andrew Harris (aka Squid aka RammSquid)
Email Address           : squid@rconnect.com
Description             : Yet another playground of death.

Additional Credits to   : Shane Jackson, Robert Dykema - playtesting.
Jess Harris - Letting me play CTF on his employer's T1 & lots of other stuff.
Rammstein - who I listened to for 75% of the making of this deathmatch map.
Everybody who put together everything I used to create this map.
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* Play Information *

Single Player           : Not yet
Cooperative             : Not yet
Deathmatch              : Yes
Difficulty Settings     : N/A
New Sounds              : No
New Graphics            : No
New Music               : No
Demos Replaced          : None

* Construction *

Base                    : New level from scratch
Editor(s) used          : WorldCraft 1.6 (plus Eraser Bots)
Known Bugs              : A couple of odd polygon visibility problems.
Build Time              : Not sure.  3 or 4 weeks, start to finish.
Textures used           : e1u2 

* Other Info *

Hey, it's my first published level (woo woo)!

It's a DeathMatch level, but if I make a couple more cool maps I'll turn them all into a single player episode.

Please, oh pretty please e-mail me about the level!  I really want to hear what YOU have to say about -Vulcanometry-.

Thanks for taking the time to play my level,

Andrew

* Copyright / Permissions *

Authors MAY NOT use this level as a base to build additional
levels.

This BSP may be distributed ONLY over the Internet and/or BBS systems.
You are NOT authorized to put this BSP on any CD or distribute it in
any way without my permission.

