=============================================================================
Title                   : Sleinad's Arena
File Name               : SLEINAD.BSP
For                     : QUAKE II
Made With               : QOOLE

Author                  : Mike Daniels
E-mail Address          : daniels@cs.byu.edu

DOOM II Works           : SLEINAD.WAD  (dsc)
                          EKIM.WAD     (d  )
 (d)eathmatch             LUAP.WAD     (dsc)
 (s)ingle player          RECOGNYZ.WAD (d  )
 (c)o-op                  RELLIK.WAD   (dsc)
                          NAULLER.WAD  (dsc)
 (D)M collection        + DOOM3.WAD    (dsc)
  + 32 levels             SEPTAR.WAD   (dsc)
                          POOZAR.WAD   (d  )
                          XUPKES.WAD   (d  )
                          HLEEEH.WAD   (d  )
                          DOUGHNUT.WAD (d  )
                          GRYYD.WAD    ( sc)
                          PUDWHAKR.WAD (D  )
                          ANGUUL.WAD   (dsc)
                          THOMAS.WAD   (d  )
                          SPARTZ.WAD   (d  )

QUAKE II Works          : RECOGNYZ.BSP (ds )
                          EKIM.BSP     (ds )
                          XUPKES.BSP   (ds )
                          SLEINAD.BSP  (ds )
                          SPARTZ.BSP   (d  )

Special Thanks          : id Software, for these awesome games!!
                          Matthew Ayres and Paul Hsu, for providing QOOLE!
                          Everyone who helped me beta test.

=============================================================================
* Description *

This map is a remake of a deathmatch level I made for DOOM II, with a total
overhaul.  It's a large arena with an extremely deep pit in the middle.
Guns and ammo around the perimeter and death all about you!  If you get out
of the pit alive with the BFG or railgun, you can't lose.  You're odds aren't
that great, however - grenades decorate the perimeter of the pit, just ACHING
to be lobbed in at you!  Oh, and be careful picking up the BFG...  If you
trigger the trap, you'll drown.

=============================================================================
* Play Information *

Single Player           : Tons o' baddies, but no exit.
Cooperative             : No.
Deathmatch  2-8 player  : You better believe it!!
Skill Levels            : Makes no difference.
New Sounds              : No.
New Graphics            : No.
New Music               : No.
Base(s)                 : Made from scratch, but built keeping the theme of
                          the original (SLEINAD.WAD) in mind.

Additional Notes        : Watch out for Tom Grieve on this level; he's
                          unstoppably lethal!!

=============================================================================
* How To Play *

To load SLEINAD into the game, copy SLEINAD.BSP to your QUAKE2/BASEQ2/MAPS
directory and, at the game console, type:

   map SLEINAD

To play it over the modem or on a network, consult the game documentation.

=============================================================================
* Permissions *

Authors may not use this level as a base to build additional levels without
giving me credit for the original version, as well as stating the changes
made within a text file.  Also, please don't recycle the SLEINAD name with
your modified versions.

You may distribute SLEINAD.BSP in any electronic format (Internet, Diskette,
CD, etc.) as long as you include this text file.  If SLEINAD.BSP is to be
distributed on a CD, all I expect is to hear about it..  Thanks!
