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Title                   : RailGun Warehouse
Filename                : rail1.bsp
Date of Release         : August 12, 1998
Author                  : Sam "VomitGod" Raymond
Email Address           : vomitgod@oztf.dropbear.id.au
Clan			: Ash Ock
Website			: http://www.teamfortress.com/ao
	 
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* Play Information *
Game                    : Quake II
Single Player           : Nein
Cooperative 2-4 Player  : Nope		  
Deathmatch 2-10 Player  : Yeah Yeah!
Difficulty Settings     : Hrmm.. No
New Textures            : Nope
Weapons			: Rail Gun only :)

Map is designed for a rail gun frag fest. Recomended that you play with weapons stay on. That way you will have a rail gun whenever you spawn. If you like slow strategic gameplay, this aint the map for you :)

* Construction *
Base                    : New level from scratch 
Editor used             : JQE5 - Modified qe4 by John Cook of Teamfortress Software
Finish Date             : July 21, 1998
Known Bugs              : Theres a funky greyout in software rendering when viewing a certain are(everyone uses gl, 						right?) 
Build time		: Few hours. Many tweaks.

Build/Compile Computer  : P2-400, 128MB

QBSP Time               : 11
QVIS Time (Level 4)     : 450
QRAD Time (Extra)       : 2278


Credits/Thanks

id Software (of course). 
John Cook for making the best level editor even better. (500 undo levels, rockin)
Borg, Bezerka, Krazy Ivan, Hillary Clinton, Mr Snow, Necro from the Sons of Quad, Harsh & Jojie from Ash Ock, and Happy Killmore for helping me test it. 