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Pynapple Paradyse		A Quake 2 DM level by Chip Bumgardner 

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Filename                : Pynapple.zip
Version                 : 1.0; 4-25-98
Author                  : Chip Bumgardner "Uncle Slappy"
E-mail                  : Cbumgardner@interplay.com 
Description             : Cool Quake2 DM map for me and my friends. 
Beta testers            : Dogbomb and Glistening. Thanks fellas!!!
Other levels by author  : Too many to list. 
			  

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* Boilerplate information *

single player           : No
cooperative             : No
deathmatch              : Yes
demos replaced          : None
new graphics            : No
new sounds              : No
new monsters/weapons    : No
new Code                : No
music	                : No 

* construction *

base                    : Scratchola
editor(s) used          : Worldcraft 1.6a 
build time              : 1 day. 
number of brushes       : About a zillion.
compile time            : On a PII 266 w/ 228 Megs RAM
			  	   QBSP3: 8 sec.
				   QVIS3: 255 sec.
			 	   QRAD3: 246 sec.

known Bugs              : People that drive 30 mph on the freeway.

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* junk *

   Deathmatch is about getting a big gun and blowing the crap out of all your 
friends. If you agree with my assessment then you will love this level. 
I hope you have fun. This is not another "look I copied everything I could 
from an existing Quake2 map and put my name on it" map, it is something I cooked 
up for a few friends and they enjoyed so much they coaxed me into releasing it.

   This level is GREAT for 1-on-1. If you are looking for a map to kill a friend
or two, this is it. No more running around for 10 minutes before you see somebody 
to kill.

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* installation *

Unzip the file Pynapple.bsp into your Quake2/Baseq2/maps directory, start Quake2 and 
type "map pynapple" at the console.


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* legal stuff *

Please don't rip me off. If you wanna put this on a cd, tell me via E-mail.


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* Where to get this level *

ftp.cdrom.com and it's mirror sites