Date: 28 November, 1998
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Title                   : Project2                      
Filename                : project2.zip

Author                  : Justin "Stryker" Siek
Email Address           : msiek@netcom.ca

Description             : A remake of The Fall (my first Quake2 map) which didn't quite turn out
 			  to be a remake. It is just a bunch of my ideas stringed together to
			  make a pretty good DM map. Great for the Eraser Bots and games of up
			  to 12 people, more than that and it gets a little crowded.


Installation		: Place the project2.bsp file into x:\quake2\baseq2\maps. (x being the 
			  drive quake2 is installed on)
			  Run quake2 with:  quake2 +map project2 ,
			  or goto the console and type "map project2" (no quotes)

			  I didn't offer the Eraser route table with this map, because the map
                          is a little too large for a good route table. Sorry!

Additional Credits to   : The Eraser bots, friends for offering suggestions and the play testers,
 			  and ID software for Quake2
                                                    
===================================================
* Play Information *

Game                    : Quake 2 Registered Version
Map Name                : project2.bsp
Single Player           : No
Co-op                   : No
Deathmatch 2-16         : YES - 2 - 12
Teamplay		: YES -  up to 4 teams of 3 is best
Difficulty Settings     : No
New Graphics            : No 
Extras			: None this time!

==================================================
* Construction *

Base                    : None
Editor used             : Qoole v2.50 - THE Best!
Level info		: Brushes - 1208
			  Entities - 161
			
Other Programs          : QBSP3.EXE, QVIS3.EXE, QRAD3.EXE modified by Geoffrey DeWan 

			You can download it here http://www.quake2.com/fear - gdd_q2_utils.zip

	Options used  - QBSP3 (28 seconds)
		      - QVIS3 -level 4 (4 min, 9 seconds)
		      - QRAD3 -bounce 40 (28 min, 34 seconds)

Compile Machine		: P200, 64 MB ram, Diamond Monster 3D II 12mb
Construction time       : 4 months on & off 
Known bugs              : Sometimes you can see objects behind the sky, hint brushes did not 				  help, also in one hallway just before the ramp on the ceiling is a 				  brush that does not appear in Qoole, and I can't get rid of it.

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* Links *

Qoole		: http://www.qoole.com	 - Great level editor for Quake1, Quake2, and Hexen2

Eraser Bots	: http://impact.frag.com - Excellent DM 'bot 

Compiling Utils	: http://www.quake2.com/fear - Good site for utilities etc.

Blue's News	: http://www.bluesnews.com - The best news site


==================================================

* Copyright / Permissions *


Fell free to put this BSP on web sites etc. for public 
distribution.

* Comments *


Send me some e-mail, let me know what you think of the level.

If you don't know how to reduce the compiling time for your
level send me an e-mail (my address is at the top of this 
readme) me and I'll give you some tips. (Through 'optimizing' 
one of my levels I reduced the time it took QVIS3 -level 4 to
compile from 15 minutes to 26 seconds!)
                           
