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Title                   : Peridot Mine

Date                    : 28 Apr 98

Filename                : peridot_mine.bsp

Author                  : Mike "Brer Bear" Swarts

Email Address           : mswarts@csrlink.net

Home Page               : http://www.lhup.edu/~jswarts/

Description             : This is my third attempt at a DM map.  I think the architecture is 			a bit nicer than me previous map.  Again, flow is emphasized in my 			maps.  There may appear to be something of a "lack" of super detail, 			but this is intentional.  I want to keep the r_speeds up.  As 			always, any feedback is appreciated.
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* Play Information *

Single Player           : One start
Deathmatch              : Yes (4 - 10 players)
Difficulty Settings     : No
New Sounds		: No
New Graphics		: No
Sound Track		: None
Demos Replaced		: None
Source Included		: No

* Construction *

Base                    : New level from scratch
Editor used             : BSP
Known Bugs              : None
Build Time              : approx 50+ hours

Compile machine         : P233 MMX, 64M memory
QBSP Time               : 108 sec.
QVIS Time (level 4)     : 22846 sec.
QRAD Time (bounce 40 extra) : 1984 sec.

* Permissions *

The file, peridot_mane.bsp, may only be distributed provided this text file
remains intact.  This map may not be sold without prior written consent 
from the author.

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If you get some time and feel like dropping me a line and telling me your
thoughts about the map (good or bad), I'd be glad to hear from you.