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* LEVEL INFORMATION *
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TITLE                   : Midnight Arena
FILENAME                : midarena.zip
AUTHOR                  : Jeff Kieke
DATE                    : 05.28.1999
GAME                    : Quake II
TYPE                    : DeathMatch
EMAIL ADDRESS           : smegholio@geocities.com
HOMEPAGE URL            : http://www.geocities.com/siliconvalley/way/8101

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* LEVEL DESCRIPTION *
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A great deathmatch level suitable for 2 to 8
players. It has several control points and good
weapon placement. The level does not include the
BFG10K, the hyperblaster, quad, or invulnerability.
It has been tested extensively on a 16 player LAN
and with Eraser bots.

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SINGLE PLAYER           : For testing only
DEATHMATCH              : 8 Player Respawn Points
SUGGESTED PLAYER LOAD   : 2 to 8
NEW TEXTURES            : No
NEW SOUNDS              : No
NEW SKY                 : Yes
CD TRACK #              : 2

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* CONSTRUCTION *
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MAP BASE                : New Map
PREFABS USED            : None
EDITOR USED             : Worldcraft 1.6 Registered
OTHER UTILITIES USED    : gddqbsp3 1.07
                          gddqvis3 1.02
                          arghrad 2.01
KNOWN BUGS              : None
COMPILE MACHINE         : Pentium II 300, 256 MB SDRAM, Windows NT 4.0 SP5
QBSP3 TIME              : 15 seconds
QVIS3 TIME              : 368 seconds
QRAD3 TIME              : 2034 seconds
TOTAL COMPILE TIME      : 40 minutes, 17 seconds

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* Installation Instructions *
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- Put midarena.bsp into your \quake2\baseq2\maps directory.
- Put all .tga and .pcx files into your \quake2\baseq2\env directory.
- Put midarena.rtz into your \quake2\eraser\routes directory if you wish to use
  this level with Eraser bots.
- Start a server and type 'map midarena' in the console to play the map.

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* CREDITS *
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id Software                : Without id there would be no Midnight Arena and I
                             would probably have more free time.
Mr. Ed                     : This is the guy who made the kick ass sky and was
sid.vicious@ukonline.co.uk   also a beta tester for the level and offered
                             lighting suggestions.
Ben Morris                 : The original creator of Worldcraft, the most kick
                             ass level editor on the face of the planet, period.
Tim Wright                 : Creator of arghrad, by far the best qrad3 variant
                             available.
Geoffrey DeWan             : Creator of gddqbsp3 and gddqvis3.  These two utilities
                             teamed up with arghrad make for the best set of compiling
                             tools around.
The Rest Of You            : Thanks also go out to the many people who beta
                             tested the level and/or offered suggestions/criticisms.
                             There are too many to list, but you know who you
                             are!

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* COPYRIGHT / PERMISSIONS *
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Authors MAY NOT use this level as a base to build additional levels.

You MUST NOT distribute this level UNLESS you INCLUDE THIS FILE WITH
NO MODIFICATIONS. If you don't co-operate, then DON'T DISTRIBUTE IT
IN ANY FORM.

This LEVEL may be distributed ONLY over the Internet and/or BBS systems.
You are NOT authorized to put this LEVEL on any CD or distribute it in
any way without my written permission.

Quake 2 © 1998-99 id Software. All rights reserved.
