================================================================
Title                   : Marbles VI
Filename                : MARBLES6.BSP
Author                  : Gordon Keiser
Email Address           : none
Misc. Author Info       : 
Description             : This is a small deathmatch level for Quake II, 
			meant for no more than about 6 people.  You could
			play with more, but it would get damn crowded and
			annoying.  Anyway, this is a continuation of the
			Marbles series (1-5 were for Doom/Doom2) and is 
			my second complete Quake II level.  

Additional Credits to   : Id.
================================================================

* Play Information *

Game                    : Quake II
Single Player           : Not really.
Cooperative 2-4 Player  : No
Deathmatch 2-8 Player   : Yes
Difficulty Settings     : Not implemented
New Graphics            : No

* Construction *

Base                    : New level from scratch.
Editor(s) used          : Qoole v3.14

Known Bugs              : Not really a bug, but:
				There are a few spots in the level where I put
			  in colored lighting.  My computer came with an S3 Virge
			  based 3D card.  My point should be obvious by now:
				DON'T BLAME ME IF THE COLORED LIGHTS LOOK LIKE SHIT!
			  I have not seen the level in GL, but I tried to put in 
			  lights that I THINK would look good if GL was running.
			  I don't know if they do or not, but if they horribly suck
			  I suppose I can reRAD the thing without colored lighting.
			  Thank you for reading that useless disclaimer.


* Copyright / Permissions *

Authors may use this level as a base to build additional
levels.

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact. 

* Where to get this MAP *

FTP sites: ftp.cdrom.com

