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Title                   : Ice Ice Baby
Date                    : 1st July 1998 
Filename                : icebaby.bsp
Author                  : Steve Lyne aka "Scary-one"
Email Address           : scooby.doo@swipnet.se
Home Page               : nope
Mail Address            : Steve Lyne
                          Emausgatan 23c
                          722 24 Vsters
                          Sweden

Description             : Get those skates on ......
			  Quite possibly the best ever Quake 2 deathmatch level, or maybe not.
			  Quite simple the most fun I have had deathmatching in ages.
			  Play with 2 or 3 bots, weapon stay on, and with respawn farthest
			  activated .... it rocks!
 
Additional Credits to   : i)   ID software
                        
                          ii)  Bogeyman, my friend, for helping me to beta-test the level

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* Play Information *

Single Player           : errrr yes, kill yourself by skating in front of your own rockets !!!
Deathmatch              : Yes, 2 or max 6 for complete mayhem!
Difficulty Settings     : No

* Construction *

Base                    : New level from scratch
Editor(s) used          : Qoole amongst other things
Known Bugs              : I don't believe so ... but it runs slow in software ... lots of glass textures.
Build Time              : 4 hours

Compile machine         : Overclocked 166mmx - running at 200 with 80Mb RAM 
QBSP Time               : 7 seconds
QVIS Time (level 4)     : 2 seconds
QRAD Time (extra)       : 6 minutes

* Permissions *

You MAY NOT sell this sucker for money. If a magazine wants it on its CD - that's fine.
Send me a copy and we're quits :) General BBS use - sure I guess that's what it for.
You MAY NOT alter or add to this level without my permission.

* Last but not least *

Please email me if you like this level. It boosts my confidence and gives me a big
kick up the ass to get the next one done.
