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Title                   : High Iron
Filename                : highiron.bsp
Author                  : friday jones
Email Address           : fries@hog.net
Description             : This is an original deathmatch level for Quake2.
 
Additional Credits to   : The people at ID Software for bringing us Quake II.
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* Description *

Picture yourself fighting it out with a dozen guys in a 14-storey building,
playing a deadly game of elevator tag, gibbing guys in the stairwell, 
blasting someone off the roof so that they crater on impact.  I made this 
map because I like big maps, but I hate getting lost, so here's a map that
can accomodate the maximum number of players, but is not yet another
Labyrinthine dungeon.

* Play Information *

Single Player           : Yes, but just for checking things out.
Cooperative             : No.
Deathmatch              : Yes.
3Wave CTF               : No.
CD Track                : No.

* Construction *

Base                    : Original map.
Editor(s) used          : QED2
Known Bugs              : If you're standing on the roof and you fire a 
                        : grenade at a high angle, it will disappear into
                        : the sky.
Build Time              : Three or four days of part-time labor.
QBSP3 Time              : 39 seconds.
QVIS3 Time              : 9 minutes, 31 seconds.
QRAD3 Time              : 30 minutes, 6 seconds.

* Copyright / Permissions *

Authors MAY use this level as a base to build additional
levels (just give me credit).
