Wednesday 23 January, 1998
================================================================

Title                   : GreenDay 
Filename                : GreenDay.bsp
Author                  : Ron Phillips
Email Address           : ronzo@javanet.com
Description             : Quake2 maps for Deathmatch Play Only.

                          This is GreenDay 3 level fighting room.
                          Best played using 3DFX.

                          *Please* send me an E-mail about the good points(if there is any) and the bad points of this map.
                          Or just tell me "I played it!". I love feedback, 
                          so I'll be much appreciated. 

Other maps by me        : For Classic Quake Deathmatch Levels
                              - Ronzo1.bsp
                              - Ronzo2.bsp
                              - Ronzo3.bsp
                              - Ronzo4.bsp
                              - Ronzo5.bsp
                          For Quake 2 
                              - Ronzo1Q2.bsp
                              - Machinegun_Mayhem.bsp
            
Additional Credits to   : id Software 
                            (for their GREATEST game of all time)
                          Yahn Bernier (for BSP)
                          You (for playing this BSP)

Special Thanks to       : My Kids for bugging me to get off my ass and edit!

================================================================

* Play Information *

Single Player           : No
Cooperative             : No
Deathmatch              : Yes
Difficulty Settings     : No
New Sounds              : No
New Graphics            : No
New Music               : No


* Construction *

Base                    : New level from scratch.
Editor used             : BSP 0.90b
Known Bugs              : None that I have seen
Build Time              : About Seven days making and about three days debugging.
Texture WALs used       : Quake 2 WALs from id
Compile machine         : P200MMX, 64M RAM
QBSP3 Time              : Almost a minute.
QVIS3 (-level 4) Time   : 6 min.
QRAD3 (-extra) Time     : About twenty-five minutes.

BSP Size:               : 607 Brushes


* How to play this BSP *
    1. Put *.bsp in 'baseq2\maps' directory under your Quake2 directory
       (without quotes, create one if it doesn't exist.)
    2. Start Quake2 with "Quake2 +map *.bsp in your Quake2 console.
       *= map name

* Copyright / Permissions *

QUAKE(R) and QUAKE II(R) are registered trademarks of id Software, Inc.


This map is (c) by Ron Phillips, 1998.
You may distribute this .bsp freely through internet, provided you include this .txt file
and leave the archive intact. If you'd like to use this BSP file in any other way, 
please contact me via E-Mail. If you let me know and give me a credit, I'll probably 
give you the permission to use.

* Where to get this Level *

ftp.cdrom.com
http://www.javanet.com/~ronzo

* Now enjoy this BSP and thanks! *
