Monday, March. 15, 1998

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Title                   : - Golney's DM8 - Quake II
Filename                : gdm8_q2.bsp
Author                  : Cornelius Rittner "Golney" 
Email Address           : corn1304@aol.com
Homepage                : www.sailormoon.mikro.net/quadarms/

Description             : This is my 10th Quake2 deathmatch level.
			  The BFG is a too high, but a demo is
			  included, which shows you how to get it.
			  Best played with 6 to 10 players.
			 Extract the DM2 to your baseq2\demos directory
			 and type at the console "demomap gdm8_q2.dm2".
			 
Additional Credits to   : To id software and to all my clan members,
			  who tested the map for me.

Info about the Author   : I'm proud of making fine graphics, Quake & Quake2
			  addons. Ask me if you need cool graphics
			  for your internet site or something like
			  that.

Other Levels by Author  : Too much - I can't remember them all, sorry.
			  But I've got some levels out there.
			  gdm1_q2.zip; gdm2_q2.zip; gdm3_q2.zip;
			  gdm4_q2.zip; gdm5_q2.zip; gdm6_q2.zip;
			  gdm7_q2.zip; confuse.zip
			  And now also some older Quake levels:
			  gdm1.zip; gdm2.zip; hfp-ctf.zip

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* Play Information *

Single Player           : - (you can check the map)
Cooperative             : -
Deathmatch              : YES


* Construction *

Base                    : -
Editor(s) used          : Worldcraft / Notepad editing
Other Prog(s) used      : -
Known Bugs              : -
Build Time              : about 5 days
Texture Wad(s) used     : Worldcraft's Wads for QII
Compile machine         : Pentium 166, 64 RAM.
Qbsp3 time		: 30 sec.
Qvis3 time		: 46542.0 sec.	(full)
Qrad3 Time     		: 154 sec.	(bounce 0)
Brushes                 : 288
Entities                : 77


* Copyright / Permissions *

Authors MAY NOT use this level as a base to build 
additional levels.

This BSP may be distributed ONLY over the Internet and/or BBS systems.
You are NOT authorized to put this BSP on any CD or distribute it in
any way without my permission.
