Sunday August 02, 1998
================================================================


Title                   : Fragyard 01 - Back to the Front
Filename                : fy01.bsp

Author                  : David "metal" Boothe
Email Address           : metal@mpog.com
Description             : The first in a series of quake2 maps dedicated to oldschool 4-8
                          player fragfest LAN action. Gone are the 32 player starts. 
			  This map contains 3 DM starts, one single player start (to check out
                          the map before hand) and 0 co-op starts (duh). Grab your shotgun or
                          your machine gun and get your ass in the game, There's a battle 
                          going on!                          
                          
Additional Credits to   : id Software, still the best. 
                          
                          My girlfriend (DemonGirl), for putting up with my pc addiction.
 
                          Everyone in #deathmatch on EFnet, look guys a fun level! 
                          _duke_, deth, Ironova, brew_boy (for the beatings in Starcraft),
                          spinal, and anyone else I can't remember right now.
	                  
                          Local Boston Mass. Tripcore band Lo-Phat 
                            -www.demongirlsdungeon.com/lo-phat-

                          Hosebag at www.mpog.com for the chance to give my opinion about 
			  todays games (and for sending said games for free :).
              
                          F@%k off to everyone in every game channel that thinks they are any 
			  better than anyone else. I can beat you all up in real life. so
                          get over it you geeks.
                      
=====================================================================

** Play Information **

Single Player           : To take a peek.
Cooperative             : *wammy*
Deathmatch              : Hrm, I wonder.
Difficulty Settings     : No
New Sounds              : No
New Graphics            : No
New Music               : No
CD Track                : 10


** Construction **

Base                    : New level from scratch.
Editor used             : BSP : A Quake Editor v0.93
Known bugs              : No known bugs.

Build time              : 1-2 days of off and on work, 15 hours total.
                          (I'd like to add that I did a stupid thing. I had not saved the 
                           map I WAS working for 5 hours and lost a finished map. But then
                           I sat down and started it over, I added more lighting effects and
                           detail, so all is well)
Texture WALs used       : e1u1
Compile machine         : Intel p166mmx, 64 mb of ram, Diamond Monster 3D

==========================================================================


** Legal Stuff **

Copyright by David Boothe 1998. All right reserved. This BSP file may not
be sold. If you paid for it, you must report that to: metal@mpog.com
You may distribute this level on a CD, disk, through the Internet, or through
the BBS systems as long as it's free, and this text file with absolutely NO
modifications is included!!

Distribution of this level, or any part of it for commercial purposes without
the authors, in this case David Boothe's permission is strictly prohibited.
If you want to include this map on a TC, or whatever, please email to
metal@mpog.com before you do anything! Thank you. 

===========================================================================


