===============================================================================
Title                   : Entryway (DOOM2 map01)
Filename                : map01.bsp	
Version                 : 1.1
Author                  : Pablo A. Caceres
Email Address           : caceresj@sprint.ca
Time			: about 1 month total
Other levels by author  : This was my first Quake2 level.  I'm currently working
                          on a DOOM1 E1M1 conversion.
Description             : This is a near 100% conversion of DOOM2's map01.  It
                          has all of the original textures, and the brushes are
                          accurately scaled.
Bots 			: The Eraser bot works great with this level
Additional Credits to   : id Software, of course, and the creators of BSP,
                          D2Q/D2QTEX, and the other utilities I used in converting
                          this map
===============================================================================


* Play Information *
Game                    : Quake 2
Single Player           : Yes
Cooperative             : Yes
Deathmatch              : Yes (gets too crowded with more than 4 players)
Difficulty Settings     : Yes
New Sounds              : No
New Graphics            : Original DOOM2 textures + sky
CD Track Used           : Track 9
Demos Replaced          : None


* Construction *
Base                    : DOOM II MAP01
Build Computer          : Pentium MMX 233mHz, 160MB RAM
Build Time              : GDDQBSP3: 25 seconds
                          GDDQVIS3: 111.0 seconds
			  ARGHRAD -extra -bounce 40: 1610 seconds
Editor(s) used          : D2Q V1.0
                          D2QTEX V1.0
                          BSP V0.93
                          Wally
			  GDDQBSP3 V1.07
                          GDDQVIS3 V1.02
                          ArghRAD V2.01
                          QPed V2.11
Known Bugs              : The message "Com_sprintf: overflow of 35 in 32" shows up in the 
                          console during loading, but there is no need to worry, as the level
                          works fine.


* Version History *
VERSION 1.1
-Replaced sky with original DOOM2's sky texture, and changed the sunlight to match.
-Replaced all textures with better ones.
-Added 2 secrets that should have been in the map.
-Changed the deathmatch entities to match more closely with the original map.
-Replaced lift and outside door switches.
-Added eraser bot route file

VERSION 1.0
-Initial release.


* How to use this level *
1. Unzip the files into the drive and directory where Quake2 is installed into (eg: C:\Quake2),     and it will put the files into the proper places.
2. Run Quake2, bring up the console, and type "map map01" (without the quotes)


* Copyrights/Permissions *
You may distribute this level for free over any electronical / network environment, as long as 
it is free, and this text file is included and the files are not modified in any way.