February 04, 1997

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Title                   : The Deserted Complex
Filename                : complex1.bsp   
Author                  : Chris Thorsten (a.k.a. Redneck Retard)
Email Address           : sonico@blast.net
Description             : Deathmatch level for Quake 2.
Additional thanks to    : id Software, Lithium software
			  
                         
			  
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---------------Play Information----------

Level Name              	: The Deserted Complex
Single				: Just to explore
Quake2 DM 2-10 players	        : Yes!
Comments                	: I took some time to add a few interesting features.  
  They should make for a great game.  I hope you like this map... I took some of my 
  favorite elements from my 1st map (reactor2.bsp) and messed around with them
  a little.  The air-powered elevator in the center room is one of my favorite 
  parts of complex1.  Also there are a couple of secrets which keep the railgun and
  hyperblaster out of direct sight.  There is no BFG in this map.

  There are some places which might seem good to camp, but no place is really 
  too safe.  :)

  A couple of things have weird shadows around them where there shouldn't be any,
  thanks to the vis process.  I tried to fix them, but they are minor anyway and 
  have no effect on gameplay.

  This map runs well on my P166.  I don't even have a 3dfx card.



---------------Construction-----------------------------

Base            : built from scratch 
Build Time      : 30 hours total, mainly because of constant
                  minor tweaks to lighting, textures, etc.
Qbsp3 Time      : about 1 1/2  to 2 minutes
Qvis3 Time      : about 2 hours
Qrad3 Time      : about 15 minutes 
Machine Used    : Pentium 166 MHz w/ 48 Mb RAM
--------------------------------------------------------
Editor(s) used  : Qoole
Known Bugs      : couple of vis errors.  I'll have 'em fixed for version 1.1




---------------Legal & Other Notes----------------------

Give this level to anyone you want.  Get it running on a server and then
email me so I can play!
If want to sell it on a compilation, I'm flattered, 
but please ask permission first.  Plus, all the textures are
copyright of Id software, so I guess you'd better ask them too.

**** Where to get this BSP ****
ftp://ftp.cdrom.com/pub/idgames2/quake2/levels/deathmatch/, as soon
as I upload it there...


----HOW TO INSTALL THIS LEVEL----
Extract the .bsp into your \Quake2\baseq2\maps directory.
Then you can start up quake2.
Go into the console by pressing the tilde key (~), and type in
"deathmatch 1".  Hit enter and type "map complex1".
--------------------

Email me with comments, questions, or gripes.
