==================================================================
Title:			The Septic Tank
Date:			July 21, 1998
Filename:		bugdm4.bsp
Author:			Jason Jeannette
			call me Bugman
E-mail:			itsallplaydoh@hotmail.com 
			 (yes, it's all playdoh)
Homepage:		http://www.angelfire.com/mi/warcrime
Description:		biggish deathmatch map
			6-10 players, 8 respawn spot

==================================================================

*Play Information*

Single Player:		duh, no
Deathmatch:		hmmmm, I dunno, I think so
Co-operative:		nope, can't say that it is

*Construction*

Base:			new map
Editor used:		Qoole 2.50 (registered)
Known bugs:		one of the rotating bridges disappears from
			certain angles(bad vis), gray hallway,
			weird spot-shadows
Build time:		3 weeks (what a waste of time)
Textures used:		Waste

Compiling machine:	Dell xps266 w/ 64 megs of ram
QBSP3:			34
QVIS3:			15,630
QRAD3:			18,209
Brushes:		too many
Entities:		beats me

*Other Info*

Just like to say that I like using the waste theme and this
isn't the last map of mine to use it, there is still some
stuff I want to try with it.

If you downloaded this map, then thank you very much.  If
you want to try it against me, then go on Kali sometime 
and go to server 636, I am almost always there.

I found out how to run OpenGL without a 3d graphics card, so now
I know what the colored lights look like and I was able to make them
fairly close to how I wanted them to appear.

*Copyright Gibberish*
Um, don't copy this map (blah blah blah).
Dont not put it on cd for public release without asking me 
first (blah blah blah).  The .map file is enclosed
so you can see how I made it, ok?

*Thanks*
Thanks go to id as always,to ProdigyXL(a mapper friend on Kali), 
the rest of Clan DPC, to RUST, and to the people that download this map.
Thank you all and happy fragging.
