===============================================================================
Title                   : Forces Of Evil I
Filename                : pak0.pak (foe1.bsp)
Version                 : v2.0 05/01/99 (v1.0 31/07/98)

Author                  : Chris Spain
Email Address           : cspain@eutelsat.fr
Homepage                : www.angelfire.com/id/foe

Description             : A prequel to the events in Quake2.

Other levels by author  : Doom: Trilogy, BigCity
                        : Quake: Badlands, BadLand1, BadLand2

Changes in Version 2.0  : Mostly changes to health distribution, with excess
                        : health removed from end zone. Also a couple of
                        : minor tweaks to secrets and lighting,  an AICB logo
                        : added in hall and a fix for a re-load/goal error.
===============================================================================

* Story *

Background: This level is set before the events in Quake2. To most people the
existence of the Strogg is merely a wild rumour. The only people who know more
are those who work for the Top Secret "Alien Counter-Insurgency Bureau".

Investigating unexplained UFO sightings, alien abductions and other seemingly
unlikely events, the Bureau has come to the conclusion that behind some of these
events there lies a frightening reality.

It is the Bureau's opinion that a malignant alien force (known as the Strogg) intend
to invade the Earth at some point. Current investigations indicate that the alien's
home planet Strogg lies many light years from Earth, but that they have sent one or
more spacecraft here in order to set up some kind of interstellar wormhole device,
thus allowing a full scale invasion of Earth from Stroggos.

In the last few days contact has been lost with the Freedom Space Station.

All attempts to locate a Strogg earth-side H.Q. have been fruitless. However news has
just come in that a group of agents sent to scout-out one suspected site have not
returned, raising the possibility that the captured agents might reveal the location
of the Bureau's H.Q. under torture...

Now: It's the end of a worrying day at the Bureau. You're just getting ready to
leave the Top Secret headquarters building when the Strogg attack! Using overwhelming
force, and the element of surprise, the Forces Of Evil eliminate practically every
agent within minutes. By chance you were in the basement bathroom when they attacked.
Hearing the FOE approaching, you grab your blaster and get ready to fight...

===============================================================================

* Play Information *

Game                    : Quake 2
Single Player           : Yes
Cooperative             : Yes, 4 coop starts 
Deathmatch              : Yes, 16 starts
Difficulty Settings     : Yes (Hard recommended)
New Sounds              : No
New Graphics            : Yes - AICB logo.
Demos Replaced          : No

* Construction *

Base                    : From scratch
Build Time              : Way too long.
Editor(s) used          : QuArK
Known Bugs              : Some people have experienced a crash at the level start
                        : but I have not been able to reproduce it.
QBSP3                   : 18 seconds elapsed
QVIS3 -level 4          : 1859 seconds elapsed
QRAD3 -extra            : 563 seconds elapsed
Spec                    : PII 400

* How to use this level *

Create a directory under your quake2 directory called foe (e.g. c:\quake2\foe)
and unzip foe1.zip into this directory. WARNING: DO NOT unzip the files into
your baseq2 directory!
Run the game by clicking on the foe_skill2.bat file (or skill 1 or 0), or by
entering e.g. "quake2 +game foe +map foe1 +set skill 2" at the command line.


* Copyright / Permissions *

This level is (c) by Chris Spain 1998.
You are NOT allowed to commercially exploit this level, i.e. put it on a CD 
or any other electronic medium that is sold for money without my explicit
permission.

You MAY distribute this BSP through any electronic network (internet, 
FIDO, local BBS etc.), provided you include this file and leave the archive 
intact.

