-----------------------------Q2BMCTF1----------------------------
----------------------McKinley Space Station---------------------


Build Time:  approx 20 hours, 3 hours bug and play testing
Compile Time:  PII 233 40 Mb RAM, 5.5 hours

If your familiar with McKinley Base or Revival, this is yet another
sequal to the series, I have always loved both of those maps and 
was excited to see that Zoid created Revival for Quake 2, only 
I was not so fond of the weapons placement and how difficult it 
was to run the base, after doing this edition, I found that the 
design is what causes the base offensiveness and to help treat 
this problem and balance the offense-defense of the base, I toned 
down the heavy weapons inside the base, forcing others to travel 
outside to get better weapons, particularly the rocket launcher 
since all to many have this fetish with it.  I also included the 
BFG which is located in a very dangerous place.  Beware of falling 
into space, for you won't last long, and in some cases, just because 
it looks like you can stand there, you may not be able too.

To my knowledge everything works as it is supposed to, this map is 
not as pretty as the originals, but hopefully will provide a 
slightly different method of play.  Look forward to an original 
map by me in the future, I am about half way through creating it and 
it will be released soon.

I have also included the route file I created with about half an hour 
of playing with the eraser bots, they seem to love this map and don't 
seem to get stuck (except when I first put them in it of course).



Bill
a.k.a. Colonel Sanders

This map was created soley by me and was not started by any templates. 
If Zoid sees this map, I hope he enjoys the twist I have added and is 
not too upset.  Please do not include this map in any cd's without me 
being notified, after all, I did all the work and deserve to know about 
it's distribution.  Otherwise it is free to roam around the net and bbs' 
without any problems.

1:19 AM 5/28/98