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Duke Nukem Textures for Quake II
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Filename          : Duketex1.zip
Date              : 5/9/98
Authors           : Dan "ruiner" Amthauer & Stefan Escaida
Description       : This is a compilation of about 263 textures extracted 
           and converted from Duke Nukem so you can use them for Quake II. 
           We don´t like Duke much but the city-like textures were
	     something Quake II was lacking, and so we decided these
	     were the most appropriate ones and we converted them.

Build Time        : About 2 days ( I got school) 

Programs Used     : Pcx2Wal by Iikka Keränen, Wally by Team BDP, and Photo 
                    Finish  3.0.
Credits           : Us, and of course Id Software for making such an excellent 
	              game like Quake II.

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How to Install Shit
===================

Simply decompress the .zip file to a subdirectory of your textures
directory named dn3d (like this C:\Quake2\baseq2\textures\dn3d\) and use 
them in your levels. Some of these textures don´t look identical to the Duke ones
cause of palette incompatibilities but we did what we could.

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Information about the Authors Shit
==================================

We´re just two kids (16 and 13 years old respectively)
who like a lot 3D games and have recently decided to 
edit them. Besides these textures we´re currently working on a Spawn TC for 
the same game. Help would be apreciated. We don´t have a home page 
yet so don´t try and look for our TC but you can
contact me (Dan Amthauer) at ramthaue@uach.cl . I Haven´t tested these so if
there´s anything wrong that you can´t fix e-mail me. See ya until we release 
something else:)

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Legal Shit
==========

-If these textures suddenly decide to finish off your system´s life or 
 you just don´t like them we´re not responsable (though I doubt seriously
 the first thing will happen). 
-Duke Nukem (but not these textures cause we made almost all the work here) is
 a copyright of 3D Realms.
-Quake II is a copyright of Id Software.
-Let us remind you if you use our textures in a level, TC, PC, etc... you must give us credit
 for our incredible effort to bring to tou these textures.
