This is Drastic game.dll v0.6 for Quake II 
Compiled by Mark Wheeler 
Original Release Date: 12/28/97
http://www.markwheeler.com
mailto:markwheeler@erols.com

What's New 1.5.98:

* Added Freeze Ray by David Kruse kruse@manton.com.
My modification freezes monsters, which you can damage 
while frozen. Select 3 twice.

What's New 1.3.98:

* Rewrote homing missile code. Homing missiles are 
now selected by pressing 7 twice. Also added SumFuka's 
rotating missiles.
* Hand grenades are now MIRV-type grenades. Homes in on target
sometimes. 
* Added the Leaf Blower (Airfist type weapon). Select 4 twice.

Leaf Blower weapon is derivative of PushPull code
by Chris Hilton, mailto:chilton@scci-ad.com

MIRV coding is my own.

What's New 12.29.97:

* This version works with patch 3.09.

Original release:

Grappling hook credits are included in grapple.txt
Additional modification by me.

Tracker modifications,
Homing Missiles modifications,
Blaster modifications take from Quake DeveLs Q2 tutorial.
(web: http://www.planetquake.com/qdevels/)
(authors: SunFuka, mailto:stevem@mindless.com) 

Pipebomb mod taken from Inside3D Q2 tutorial.
(http://www.inside3d.com/)

Compiled/built with Microsoft Visual C++ 5.0
Download at your own risk! 
Unzip contents to a subdirectory off your Quake2 directory.
run "quake2.exe +set game 'yoursubdir'"

Select 6 twice to get Pipebombs.
Select 7 twice to get Homing Missiles.
These are my keybindings...

cmd compass (turns on compass.)
cmd speedometer (turns on speedometer.)
bind g "cmd grapple" (fire grappling hook.)
bind k "checkstats" (checks the health and range of all players.)
bind l "cmd detpipe" (detonates pipebombs)


