Quake2 Mod  12/19/97
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Title                   : Pipebomb Mod
Author                  : Marco Silva
Email Address           : quepasa@ct1.nai.net
File Name		: Pipebomb1.5.zip
Description             : Players now have access to a Pipebomb
			  which can be detonated at any time.  At
			  this point in time it fires only 5 pipebombs
			  at a time.  If you feel I should increase
			  the number send me an e-mail.
Additional Credits to   : Everyone at ID
               
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* Play Information *

Single Player           : Yes
Deathmatch              : Yes
New Sounds              : No 
New Graphics            : No 
New Music               : No 

* Construction *

Base                    : Quake2 DLL Source
Editor(s) used          : Microsoft Visual C++ 5.0 
Known Bugs              : None that I know of
Version			: 1.5
Build Time              : Approx. 4 hours

* Install Instructions *

To use on a server or in single player:
1) Make a dir \pipebomb under your quake2 directory i.e.( c:\quake2\pipebomb)
2) Unzip the contents of Pipebomb.zip into the dir created  
   i.e.( c:\quake2\pipebomb)
3) Run Quake2 with the command line: 
   quake2 +set game pipebomb
4) Once in the game bind a key to "cmd detonate"
   i.e.( bind x "cmd detonate")

If you wish to play on the Internet with this mod, client side 
download is not needed.

* Legal Stuff *

By using this patch, the author is not responsible if *anything*
should happen to your computer.  If you would like the code to this
modification please feel free to send me an e-mail.