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Title    : HellFire Missles

Filename : HellFire.Zip
Version  : v1.0

Date     : 9/21/98

Author   : Joshua Jackson
Email    : jjackson@neo.lrun.com


Type of Mod

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Deathmatch	: Yes

Teamplay	: No

Weapons	: Yes

MD2      	: No



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gamex86.dll     : Yes

gamei386.so	    : Yes



Construction

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Base                  : Quake2 Source

Build Time            : An evening

Editor(s) used        : MS VC++ 6.0, Quake2 source code

Known Bugs            : None
Compiled with	    : MS VC++ 6.0, gcc under Linux 2.0





Description of the Modification

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By hitting the "7" button, you can toggle between standard and HellFire missles.  The
HellFire missle is pretty much a gauranteed frag.

When fired, it will attempt to acquire a target to chase.  Once acquired, the target is
pretty much dead meat... the rocket will increase its speed by 3 fold and will alter its
course to persue the target.  If a target can not be acquired or the current target does
manage to slip out of site, the rocket will embed itself in a wall/floor/ceiling and wait
for the next happless victim to stroll by.

During flight, the rocket will only scan the area in front of it... once it has gone idle,
it doesn't care what direction a potential target is coming from.  Course corrections will
be made at a rate of 10 per second with the ability to do a full 180 in mid flight.


How to Install the Modification

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In Windows, make a directory called HellFire under your Quake 2 Sub-Dir, place the .dll
file their.  In Linux do the same, but copy the .so file.

To start a server with the mod use:
quake2 +set dedicated 1 +set game HellFire


Additional Notes from the Author
--------------------------------
This is my first attempt at a mod... this thing is actually more like a cheat (It can be
used in single player mode and will acquire monsters.)

If you are interested in the source, email me and I will gladly send it to you.  It is
not included in this package because I am making many other additions to it and will
release it upon completion.



Copyright and Distribution Permissions

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I could care less what you do with this thing... have fun.  If you get the source from me
and make modifiations to it, please give me a little credit.