Title  : fraglog + motd
Author : Ken Madlener aka kenzer
Email  : madlener@pi.net
Version: 0.8

Description:
This is a frag logging and motd modification for Quake2.
If you are running a server the frags and connections are
being logged in a file called "server.log".
Players who enter your server are shown a motd you can
enter in the file "motd.txt". (512 chars max size)

Installation:
In your Quake2 directory, create a directory called "server"
or something you like. Copy the "motd.txt" file into your
Quake2 dir. The "server.log" file is automaticly created if
it doesn't exist.
Now start a game with: "quake2 +set game server". When Quake
is loaded you can start a single or multiplayer game.

Notes:
This is my first Quake2 dll release. You can change the
source files included in this archive for free if you want,
but it's not great.
If you experience any problems while running your server,
please contact me, but my server runs fine with it.
And also if you have some questions about the source (but I
don't think you'll have) don't hesitate to contact me.
Oh yea, one bug slipped in this release: the motd function
reads only one line.

Final note:
Please check the homepage of our TC Empires for Quake1.
Yes, I know Quake1 is history, but please do. The URL:
www.mcs.com/~vharvey/empires.
