Title    : Trilogy
Filename : trlgy1b.zip
Version  : 1.00b
Date     : 97/04/07
Author(s): Idea and programming :  Andreas Kahn as "Outlaw"

           Models design :         Jan as "Gandalf"
                                   Pierre as "Vannelle"
                                   Andreas Kahn

           Level design :          Andreas Kahn


Email    : the_Outlaw@rocketmail.com

Credits  : 
           Many graphics and sound from Doom (extracted with WinTEX) and Duke3d.

           Thanks "Nezu" for the camera patch, "AsmodeusB" for the pipebomb patch
           and someone I don't know for the nice Duke Skin.
	   Thanks for the progrmmers of Team Fortress for the speed cheat
	   check.

           Thanks Phillip P. and Hans Zander for the up- and downloads.

	   ID Software

           Micheal Polucha and Tim Polucha (They are the ones to really
            thank for this mod, my hats off to you guys. You did a mighty
            fine bit of coding here.)

Type of Mod
-----------
Quake C  : yes
Sound    : yes
MDL      : yes
BSP      : yes


Format of Quake C
-----------------
unified diff  : no
context diff  : no
.qc files     : yes
progs.dat     : yes

Description of the Patch
-------------------------------

*** TRILOGY ***

Do you ever wanted to play a DUKE in the quake environment, to use STEROIDS,
HOLODUKES, TRIPMINES, JETPACK, CHAINGUN e.t.c ?
Now, you can, but you are not alone !
DOOM characters want to kill you and they are heavily armed
with PLASMA GUN, BFG e.t.c !
You should play in three teams of DUKE, DOOM and QUAKE players, each having
their own fortress (a DUKE-CITY, QUAKE-CASTLE and DOOM-BASE) to defend.
But if an enemy presses the END-BUTTON, the whole team-score will be resetted.
So defend it heavily, order AIRSTRIKES for protection and hope the enemy falls
into secret lava-pits or could be sacrifieced on an UNHOLY ALTAIR.

How to Install the Patch
-------------------------------

Copy the TRILOGY directory (with the directory) and
the three BAT files (directly) into your QUAKE directory.
Change the trilogy.cfg as you desire.
Start the game with the batch file for the character you want to play.
The server should add +deathmatch 1 +teamplay 2 +map trilogy
and a frag-limit to the bat files.


How to use Patch
-------------------------------

The goal is to achive a FRAG LIMIT, set by the server.
If the DUKE BUTTON or DOOM END BUTTON is pressed or the QUAKE LOCK is used
with the gold-key, all FRAGS of this team will be resetted.

In the DOOM level +mlook and +jump is prohibited.
Running in the DOOM level is allowed (use a doom-shifter !)
The specials and doors in DOOM and DUKE require a USE-KEY to activate (see trilogy.cfg).

RTS-Sounds (for Duke only) can be used witch initial impulse
and after that impulse 1-10.

The cycle weapon command is on impulse 14 and 12, the cheat on impulse 13.

To detonate the pipebombs use your inventory, when no item is selected.



Technical Details
-----------------

Features:

	1. All Doom Weapons included without chainsaw and fist
	2. The first 6 duke weapons and the trip-mines
        3. stereoids, holo-duke, jetpack, med-kid
        4. New game rules including a new map (gfx from duke and doom).
        5. New Entities/Items and map features.
       
Bugs:


	This is only a BETA !!!
	It is the first playable version with some bugs (I had no time to make it better !)
 

	I think the teams are not yet fair balanced. 

	The doom skin has some wrong colored pixels ! ( I had no time to change )

	The camera doesn't work well ( I think this is an entity update problem )

	The +MLOOK +JUMP and RUN restrictions only work probably
	after you died once.

	Tripmines have no laser-beam, only a pointer !

	Pipebombs can have size '0 0 0' or they fall through some walls !
	But with size '0 0 0' they stick in the ground or in some walls (ugly!)  

	The status bars are not yet finished !

	


Future Enhancements:



	The other duke weapons and more features.

	You may not be allowed to change the pants color (should be added).



Copyright and Distribution Permissions
--------------------------------------

Authors MAY use these modifications as a basis for other
publically available work, as long as you include my name.

You may distribute this Quake modification in any electronic
format as long as this description file remains intact and unmodified
and is retained along with all of the files in the archive.



Andreas Kahn
the_Outlaw@rocketmail.com

















