Special Forces v2.00
STRIKE TEAM

I. INTRODUCTION
	A. Forward
	B. FAQ
II. COMBAT
	A. Monsters
	B. Players
		1. Weapons
		2. Ammo
		3. Armor
		4. Grenades/Explosives
		5. Health
III. MOVEMENT
	A. Crouching
	B. Grappling Hook
	C. Underwater
IV. ITEMS
	A. Collecting Stuff
	B. Dropping Stuff

====================
I. INTRODUCTION
====================
A. FORWARD
--------------------
   Welcome to SPECIAL FORCES: STRIKE TEAM for Quake, a mod I wrote
to allow for exciting team games with as few as one player. STRIKE
TEAM originally started out as an expierment by me to see if there
was any way to a single player game more interesting without using
a BOT that allegedly "doesn't cheat." Well, one thing lead to
another, and my code evolved into the next generation of SPECIAL
FORCES QUAKE. I strongly recommend reading as much of my ramblings
in this text file as you can possibly handle due to the somewhat
major changes made to the way Quake is played.

				Thanks, and enjoy,
				Tunnel Rat


B. FAQ (Frequently Asked Questions)
--------------------
   Here they are, all in one place so you don't have to read too
much...


Q: Why can't I pick up any weapons, ammo, armor, or power-ups?

A: STRIKE TEAM is a team oriented patch, as a result it may be a
wise move to NOT grab the big box of shells and instead let you
buddy who needs it grab it. So, a "pick-up" key has been coded in.
Picking things up is as easy as pressing a key before, or while,
you step on the item you wish to grab. There is also a key that
will toggle "auto pick-up" on and off, see IMPULSE.TXT.


Q: Why don't the monsters attack me?

A: STRIKE TEAM has a team based AI system for the monsters, all
the monsters are assigned to a team (even in levels that weren't
made for this patch) and, unlike most players I know, they try to
avoid shooting team members. If you can't tell which monsters are
on your team try looking through the INTEL BRIEFING section that
you'll see in the main menu, all of the monsters are wearing
different camo patterns based on their team.


Q: Why doesn't the grappling hook work, I read HOOK.CFG?

A: The grappling hook is only available if you choose the SOLDIER
class during the game.


Q: I can't hit anything with the PSG1, what's up with that?

A: The PSG1 (sniper rifle) only works well in trained hands, so
if you want to actually hit where you aim with it you'll need to
try using the SNIPER class. The SOLDIER isn't too bad with it
either, but MEDICS and ENGINEERS would have better luck with a
different weapon. Also, the sniper rifle is not exactly the
weapon of choice for circle-straffing and charging rampages, it's
extremely inaccurate while you're moving.


Q: I picked up a health box, but it didn't seem to work, then I
grabbed a mega-health box and my health only went up to 100, why?

A: Health underwent some major changes. When you take damage there
is a chance (based on how much damage you take) that you will
start to bleed, the rate of health loss depends on how much damage
you took in any given hit (cumulative). The health boxes simply
stop or slow the bleeding and MAYBE give you a few points back.
The Mega-Health power-up will restore you to 100 health and stop
all bleeding.


Q: Don't the weapons have selectable firing rates?

A: The MP5 and M16 have two firing modes each, to change your mode
simply re-select the weapon (ie. press 4 or 6 again).


Q: How do I use C4?

A: C4 is a blast (ok, bad pun) to use, and actually pretty easy
too. In IMPULSE.TXT you'll find the impulses used to change grenade
types (selects C4 for ENGINEERS), throw grenades (or C4), detonate
C4, and set the delay for C4. Since you probably don't like my key
bindings I won't say which keys they are, thats all listed in the
IMPULSE.TXT file.


Q: Why do I always get a message telling me the weapon or armor is
to heavy?

A: All weapons and armor have a weight value assigned to them so
we can avoid "walking arsenals." If you want to grab a weapon try
dropping one of your current weapons or using lighter armor. All
of the commands for this are in IMPULSE.TXT.


Q: What happened to the backpacks?

A: I didn't like the rotating backpack models so you'll have to
"search" the corpse to get their stuff, use the "pick-up" key for
that. (IMPULSE 100).


Q: I read the MANUAL.TXT file, but it only has the FAQ, why?

A: This is a beta version, and I type really bad, I'll hurry up
and finish it, I promise.