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Title                   : Street Fighter Alpha 2 Quake Version 04-14-97 (01b)
Filename                : sfa2q01b.zip
Author                  : M.A. Software
Email Address           : ninjacat@dds.nl
Homepage                : HTTP://WWW.GEOCITIES.COM/TIMESSQUARE/ALLEY/3803
Description             : Street Fighter Alpha 2 Quake skins...
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* Play Information *

Single Player           : Yes
Cooperative             : Yes
Deathmatch              : Yes
Difficulty Settings     : No
New Sounds              : No
New Graphics            : Yes
New Monsters            : No
New Demos               : No
New Models              : No
QuakeC Patches          : No

* Construction *

Editor(s) used          : QuakeMap 3.beta 2, Paint Shop Pro, QCC
Known Bugs              : none yet
Build Time              : a few months

M.A. INFORMATION:
-----------------

Yes! Here's the FIRST Street Fighter Alpha 2 Quake item:
the SKINS! We've completed a few skins yet.

What's finished?

* Ryu skin
* Ken skin
* Dan skin
* Akuma skin
* Sagat skin
* Dhalsim skin
* Zangief skin
* Charlie (Nash) skin
* Guy skin

How can you see the skins WITHOUT multi-player play?

- Download a version of CHASECAM, create a directory
  SFA2, in the directory create

another directory called PROGS and put the PLAYER.MDL
into it.

Unzip the chasecam into the SFA2 directory.

Run Quake with QUAKE -GAME SFA2

In the console (~), enter: IMPULSE 30, then IMPULSE 200 to jump 
a skin forward, and IMPULSE 201 to jump a skin backward.

HELP!

We are looking for someone who want to create
a PROGS.DAT with the chasecam in it, the skin names, 
some special tricks, like when you are RYU an impulse
let you throw a HA-DO-KEN fireball, or let you do a
SHO-RYU-KEN dragonpunch. We don't master the QuakeC 
programming language. So if somebody wants to help us...
WE are able to create .MDL-files of fireballs etc.
E-mail me as soon as possible if you want! You'll get
the credits!

How did it all start:

Begin March I started thinking of creating skins of Street Fighter II.
I thought it should be too much work, so I only created a skin
of Ken. It looks not so cool. I drew it in the ALPHA-style and
gave it some more details. It looked much better.
When I finished it, I went to upload it to a Quake-Site... 
But ONLY Ken was a bit weird, so I started drawing Ryu. It looks cool.
Are there any more Shotokhan-style characters? Yes! Dan and Akuma.
They where not hard to draw, because I could get the karate-suits from
Ryu or Ken. So, I drew Dan and Akuma. Well... Let's start to create ALL
characters of Street Fighter Alpha 2. Then I drewed Dhalsim and Zangief.
Later I drew Charlie (Nash) and Guy.

What's next?

* Birdie skin (Maybe)
* Katana (Sodom) skin (Maybe)
* Sakura skin (Maybe)
* Adon skin
* Bison skin
* A PROGS.DAT? Read HELP above.


Maybe no Katana (Sodom)-skin will be made, because he's
much bigger than the other fighters. Rose's hair and dress are the second problems.
Charlie's hair is fixed, but it isn't really 3D. Birdie's hair is another problem.
Some details of Adon will be left out. Sakura, Rose and Chun Li are a
bit too slimm to make a skin for it. Maybe only Sakura...
