Title    : Asassin Quake
Filename : asassin.zip
Version  : 1.0
Date     : 6-24-97
Author   : Chris Voss <---- QuakeC
           Gabe Thomas <---- Models
Email    : cad245@midwest.net
Credits  : iD, for this kick ass game.

About 1 month to make this mod We had to study for finals at the end of the year

Type of Mod
-----------
Quake C  : yes
Sound    : yes
MDL      : yes

Source Included :  no

Description of the Modification
-------------------------------

      This is a very,very,very early version of what is going to be a total conversion
We just want to get this out it adds 4 new weapons which take the place of the 4 weapons 
from shotgun to supernailgun.It is still very buggy but is fun overall.The soldiers have
a new MIB look too.  

How to Install the Modification
-------------------------------

Very simple:
1.  Create a directory named ASASSIN under your QUAKE directory by typing:

   MD ASASSIN

   when in your QUAKE directory.

2.  Unzip the files in the archive into that directory with your favorite
   unzipping software. Make sure you unzip with subdirectories. If you use 
   PKUNZIP just type:

   PKUNZIP ASASSIN.ZIP ASASSIN -d

   again, in your QUAKE directory.
 
3.  Run Quake like this:

   QUAKE.EXE -game ASASSIN

4.  In Quake, use L to toggle laser scope on/off(only with sniper rifle).

5.  In Quake, keys are
1 - Axe
2 - Sniper Rifle
3 - Submachine gun
4 - Two Pistols
5 - Silenced pistol
6 - Proximity mine launcher
7 - Homing missile launcher
8 - Lightning gun
for grappeling hook 
'E' for launching and releasing the hook
'R' for climbing or shrinking the chain's length
'W' for sliding down or growing the chain's length
'Jump key' for hopping of the chain and releasing the hook

Technical Details
-----------------

 Do not enter the second episode at all it will stop the game and give an error message
 
How to contact me:

E-Mail - cad245@midwest.net

Copyright and Distribution Permissions
--------------------------------------

Authors MAY use these modifications as a basis for other
publically available work.

You may do whatever you please with the contents of this archive, except
for commercial exploit. If you wish to make commercial use of the contents of
this archive, contact the author in one of the forementioned ways.


Availability
------------

This modification is available from the following places:

QuakeC Archives http://www.planetquake.com/qca/



