**** This map designed for the TeamFortress v2.6/7 quakeC mod ****
================================================================
Title                   : Angel's Playground
Filename                : plygrnd2.zip
Author                  : Brian Mooy
Email Address           : Bmooy@ati.stlawrencec.on.ca
Description             : TeamFortress v2.6 Quake Map

================================================================
* Play Information *

This map does not work properly without the TeamFortress v2.6 QuakeC
patch, which can be downloaded from http://www.planetquake.com/teamfortress/
or from ftp.cdrom.com

Single Player           : No
Cooperative             : No
Deathmatch              : No
TeamFortress            : Yes
Difficulty Settings     : No
New Sounds              : No
New Graphics            : No
New Music               : No
Demos Replaced          : None

* Construction *

Editor(s) used          : 
Known Bugs              : Dispensers won't stay on the ramp up to team 3's
                          respawn. (They fall off)
Build Time              : The full compile time was about 2 minutes on a
                          P166MMX w\ 48MB EDORAM

Thanks to               :Special thanks to Thundor Mag7 for allowing me to test
                         my maps on his server.


How to use this map:
Copy the plygrnd2.bsp file into your quake\id1\maps or quake\tf\maps
directory.
