                      Text For Sounds
 

   I have named one folder sid1 for people who don't have a
sound folder in their ID1 directory.If you do then just check
the path against the path folder names. In ID1 the Weapons;
Ambience;Items and Player folders would be placed as is.
  Bottom line if you don't have the sound folder then just
put this one in you ID1 folder and rename it to Sound.
  The other two sounds Cap1 and Cap2 go in your Quake/fortress/sound
 folder. You should be set at this point.


                      Text for models

 Put these ugly little items in your quake/fortress/progs folder
 
  There is jug1.mdl jug2.mdl and pk1.mdl That is short for pollkat
Which is I believe a skunk.Ok so it looks like a cat with paint on
it's back. This is a qme model first attempt. I promise too make 
more appealing ones next time.

 Be sure to read the map text to get the inside stink on this active
little feud . I t could prove to be fun!