**** This map designed for the TeamFortress v1.3 quakeC mod ****
28/10/96
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Title                   : Havoc
Filename                : Havoc
Author                  : John Cook
Email Address           : cookj@yallara.cs.rmit.edu.au
Description             : TeamFortress v1.3 Quake Map

Additional Credits to   : Robin Walker

               Check out the TeamFortress homepage at:
            http://minyos.its.rmit.edu.au/~cookj/index.htm

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* Play Information *

This map does not work properly without the 
TeamFortress v1.3 QuakeC patch, which can be downloaded from 
http://minyos.its.rmit.edu.au/~cookj
or from ftp.cdrom.com

Single Player           : No
Cooperative             : No
Deathmatch (2-16)       : Yes
Difficulty Settings     : No
New Sounds              : No
New Graphics            : No
New Music               : No
Demos Replaced          : None

* Construction *

Base                    : New level from scratch
Editor(s) used          : Quest, Edit, EntEd
Known Bugs              : None
Build Time              : Several hours

* Other Info *

This map is designed to be played by two teams. Each team has there own
base. The objective is to enter the enemy base and hold there control
room.

  There is a small monitor inside the control room which can be damaged
every 7 seconds. Each time it is damaged, the enemy team gets 1 point.

How to use this map:
Copy the havoc.bsp file into your quake\id1\maps or quake\fortress\maps
directory. Then run quake.
In the console, type "map havoc" (without the quotes)
