Title                   : Fragfest 
                       
Filename                : fragfes1.bsp

Author's                : Jeff Kendall - Aka: rocketman
                         
Email Address           : jeff@africamail.com

Description             : This small level is a real bloodbath.  It consists of
                          a small courtyard surrounded by walls with power-ups on top.
                          The courtyard has scattered crates to hide behind and a 
                          GENEROUS supply of weapons.  The lights can be switched on
                          and off for some variety in your sport.  Play it at Jeff's 
                          Boneyard on qspy or http://people.mw.mediaone.net/kendallj/
                          Unlike d2map07, there is no exit to get inadvertantly blown into.
                          7 players got 1200 frags on this map in 40 minutes.  'nuff said.

                          Fragfes1 offers 2 main improvements, responding to players' requests:
                          1 - respawns outside, 2 - higher ceiling.  There are minor weapons
                          tweaks, such as weapons you can jump to in order to avoid getting
                          killed on the way to a rocketlauncher inside.  There are two texture
                          changes: a rocketman map credit plaque, and a bloody wall in the
                          crusher room with the invisiblity ring.

Additional Credits to   : d2map07.bsp, fragfest.bsp

* Play Information *

Single Player           : not really
Deathmatch 2-16 Player  : Yup
Difficulty Settings     : No
New Sounds              : No
New Graphics            : Yes

* Construction *

Base                    : From Scratch, based on quake map d2map07.bsp
                      
Editor(s) used          : WorldCraft
Known Bugs              : None

DM info                 : turn on the lights and watch the little roaches scatter!

