Title                   : Sea Rescue Arens
                       
Filename                : rm_ra8.bsp (current ver rm_ra8e.bsp)

Author's                : Jeff Kendall - Aka: rocketman
                         
Email Address           : jeff@africamail.com

URL                     : http://come.to/rocketland/

Description             : After the success of my 1997 titanic map, i have
                          always intended to 1) go back and improve the
                          ship model and 2) do more water maps.  This is an
                          arena map set at sea.  Only a sinking lifeboat
                          which is ablaze, some driftwood and a single life
                          preserver separate you from drowning.  There are
                          a few suits underwater.  People waiting to fight
                          sit in the rescue chopper, but dont see the
                          underwater action (no watervis here)
                          Runs on any rocket arena server, or in
                          "practice arena" mode on the rocketland* server.

Additional Credits to   : 

* Play Information *

Single Player           : single player spawn in fighting area
Deathmatch 2-16 Player  : Yup
Difficulty Settings     : No
New Sounds              : No
New Graphics            : Yes
Mod                     : works in rocket arena or rocketland

* Construction *

Base                    : From Scratch
                      
Editor(s) used          : WorldCraft 1.6
Known Bugs              : none
Vis -level 4            : na
Arghlight -extra        : na
Processor/Ram           : K6-233/96M

DM info                 : Fun!

rocketland              : rocketland is a server side mod that requires
                          clients to download less than 500k of models, wavs,
                          progs, etc automatically in quakeworld.
                          rocketland features runes, grapling hook with
                          "fetch" (pulls victim to you), sniper rifle, and
                          custom treatment of several entities in maps.
                          Fake pentagram, AQ (always quad), spawn protection
                          are all configureable in rocketland.  Furthermore
                          rocketland has a special "practice arena" mode that
                          allows the use of any rocket arena map for one on
                          one deathmatch, with spectators.  Depending on
                          server flags, spectators can just watch, axe each
                          other, or fish for people in the arena with thier
                          hooks (sick aint i).

