November, 1997

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* General Information *

Title                   : "(The) Killing Complex"

Filename (size)         : killcomp.bsp (1,929 Kb)

Author                  : Benjamin S. Clower

Email Address           : BcClower@juno.com

Description             : Single-player Quake level

Credits To              : id Software, the one and only.
			  Ben Morris and Worldcraft.
			  Matthew F. Sefton and his SPQ Level Heaven Web Page.

Previous Titles		: "Water Torture" (sp)

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* Play Information *

Single Player           : Yes

Cooperative             : No

Deathmatch              : No

Difficulty Settings     : No

New Sounds              : No

New Graphics            : No

New Music               : No

Demos                   : None

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* Construction *

Base                    : New level from scratch

Editor(s) Used          : Worldcraft, v1.5b

Known Bugs              : None known (please let me know if any are found)

Build Time              : About three months (I take my time!)

Textures Used		: Quake.wad (extracted by WC from Quake)
			  One floor texture comes from Shrak.
	
Compile Machine         : P133, Win95, 32Mb RAM

QBSP Time		: Unknown

VIS (-full) Time        : 5min 16sec

Light (-extra) Time     : 58min 11sec

Brushes                 : 2162

Entities                : 741

Monsters		: 93 (3 are Rotfish so the total at the end reads 96)

Secrets			: 4

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* Comments *

-- This is my second level and is the first serious attempt to make a good one.
-- The texture choices for the first main section of the map were inspired by Andrew
   Smith's "The Elektra Complex."
-- Towards the end, the level was so large that my poor machine could not run it from
   within WC under Win95, so I had to manually compile it from MS-DOS.
 
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* Copyright/Permissions *

This bsp may be distributed freely over the Internet and/or BBS systems.
If you feel inclined to use this level as a base to build additional levels,
to use it on a commercial server, or to put it on a cd or include it in a
compilation of levels, go right ahead!  Just contact me first and give credit
where it's due.

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* How To Play A Bsp Level In Quake *

1. Copy the bsp file (e.g., killcomp.bsp) into c:\...\quake\id1\maps.

2. Begin Quake.

3. Bring down the console by pressing the tilde key (~).

4. Type "map mapname" where mapname is the name of the bsp file 
   (e.g., killcomp) without the .bsp extension.

5. Enjoy!