		Halo of Fire (Leap of Faith)    

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Title			: Halo of Fire (Leap of Faith)
Filename                : halo.bsp
Author                  : Brian Ball 
Email Address           : haremking@hotmail.com, bball@cavedog.com
Photo + Bio		: http://www.planetquake.com/swat/harembio.htm
Description             : You fall through a hole into an underground
			world protecting the gates to heaven and hell.
			You travel through ancient ruins, caves,
			waterfalls,the depths of hell, and to the
			pearly gates of God.
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| Play Information |

Single Player           : yes
Cooperative             : nope, this is a single player map 
Deathmatch              : nope, see above
Difficulty Settings     : no (normal for most... hard for a few)
New Sounds              : naw
New Graphics            : yes
New Music               : no
Strategy		: Kill everything, stay alive, have fun


| Construction |

Base			: Level from scratch by yours truly
Program(s)		: Quake, Worldcraft, Adquedit, Photoshop
Bugs			: None I know of, let me know if ya find some
Build Time              : Less than it needs, more than I know.
Texture Wads		: My custom tex, Rogue, Hipnotic, id tex's


| Comments |		: This map was created as an 'audition' for
			Cavedog Entertainment and along with other
			projects I've been involved with (most notably
			X-Men TC and SWAT) it secured me a position 
			with Cavedog as a 3d game level designer :)
			
			I've made use of ogres almost exclusively
			throughout the first half of the map...
			normally I would like to see a greater
			variety of monsters but felt these were the
			best choice given the 'theme' of the level.
			I may reskin grunts/enforcers and include
			a pak file with some custom sounds at a later
			date to solve this issue.
				
			The water trap/puzzle in the start of the map
			may get a little frustrating to some, so 
			without	giving too much away, I suggest the
			player slow down a moment and search for a 
			single visual clue.


| Other Projects  |

X-Men - Ravages of Apocalypse, commercially licensed total conversion
texture art + deathmatch level 'xdm4.bsp - Pyramid of Destruction'
http://www.planetquake.com/x-men
http://www.x-men.com

S.W.A.T - multiplayer partial conversion
texture art + map 'swate1m4.bsp - Rooftop'
http://www.planetquake.com/swat


| Copyright / legal stuff  |

Authors may use this level as a base to build additional
levels - just give credit where credit is due.  Hey, if id let's us use
their stuff, why shouldn't I?

This BSP may be distributed freely over the Internet and/or BBS systems
as long as this text file is included with the halo.bsp file. No one is
authorized to put this BSP on any CD or distribute it in any way
without my written permission.

Email me with comments, questions, criticism, or suggestions.
haremking@hotmail.com

This level is Copyright © Brian Ball (aka Haremking), 1997.
Quake is Copyright © id software
Textures Copyright © Rogue, Hipnotic, id software
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