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Title                   : Eliminator Does Episode 2, Map 7
Filename                : el_e2m7.map
Map Author              : Rob Morrow, id
Eliminator1.4 cBOT      : Cameron Newham (cam@iinet.com.au) 

Eliminator Mod          : Rob Morrow
Email Address           : rm@atlas.iobbs.com

Description             : This is Quake e2m7 edited to work with the eliminator
 			  bot patch. It works quite well, I believe.
                          
			  Play with at least 5-8 Eliminators.
                          
Additional Credits to   : ID Software, Cameron Newham (cam@iinet.com.au) for 
			  Eliminator1.4 cBOT, Mr. Norton for the text editor :>

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* Play Information *

Level Name              : E2M7
Single Player           : I guess so, but not recommended
Cooperative 2-4 Player  : Uhm no
Deathmatch 1-10 Player   : AHYEAH
Difficulty Settings     : None

* Construction *

Base            : E2M7.BSP
Build Time      : 15 minutes
Editor(s) used  : QDEXPORT to grab the entitys out of the E2M7.BSP.
		  QBSP to reassemble.  Eliminator Construction Set.
Known Bugs      : An entity (the lightning gun) falls out. Buuuumer.

How to, what to do: Read the eliminator readme file.  
		

* Legal Stuff *

I'd rather you didn't do too much with this, unless it's to improve the waypoint
system. I admit, I'm the best at it, and it needs work, but this is id's map..
not mine.

* Where to get this MAP *

If your reading this Text file....you know where to get the map....
Whoever including the "Where to get this MAP" info in the template must
have been stoned.

Eliminator1.4 can be found in www sites everywhere sporting the Quake name.
Such as: www.stomped.com, ftp.cdrom.com.
