================================================================
Title                   : Three levels of death 
Filename                : threelevs.zip
Authors                 : Steven Lake and Stacy Milne
Email Address           : slake@seaside.net
Description             : A small deadly level. Plays awsome with 3-6
                          players, after that it probably gets to
                          crowded. Also this is an excellent level for
                          playing against bots. I played with 6-10
                          Reaper Bots and it's awsome! Please send me
                          any suggestions or comments you may have.
================================================================

* Play Information *

Single Player           : Yes (only for looking around)
Cooperative             : No
Deathmatch              : Yes
Difficulty Settings     : No
New Sounds              : No
New Graphics            : No
Demos Replaced          : None
QuakeC Patches          : No

* Construction *

Base                    : From scratch
Editor(s) used          : QuakeMap 2.8, Worldcraft
Known Bugs              : None (if you find any, please email me!)
Build Time              : several hours

Comments                : You may use this level as a base to make additional 
			  levels, but only if you give me a copy of it 
                          and give me credit.



This level may be distubuted freely around the Internet providing
this file remains attached. This level can not be included in a 
cd/diskette compilation or any commercial product intended for public
sale or distribution without written permission from the author.

Disclaimer: 
This file is provided by the author "as is", and any express or implied
warranties, including, but not limited to, the implied warranties of
merchantability and fitness for a particular purpose are disclaimed.  In
absolutely no event shall the authors be liable for any direct, indirect,
incidental, special, exemplary, or consequential damages (including, but
not limited to, procurement of substitute goods or services; loss of
use, data, or profits; or business interruption) however caused and on
any theory of liability, whether in contract, strict liability, or tort
(including negligence or otherwise) arising in any way out of the use of
the information herein contained, even if advised of the possibility of
such damage.
