================================================================
Title                   : Temple of Despair
Filename                : temple1a.bsp
Author                  : Steve Wright (aka Raver, Deep6)	
Email Address           : raver@annap.infi.net
Description             : A medium Deathmatch (the only way to play) level
                          for 4-12 people consisting of three connected rooms,
                          one quite large.  The large room has a three story 
                          temple that offers plenty of frag-o-licious fun
                          for the whole family.  This is my first level, so any 
                          comments/ suggestions would be appreciated.  Level 
                          tested well with 8 players (4 human, 4 Reapers). No 
                          secret areas or silly powerups here, and only 4 rocket
                          launchers, none in what I would consider a good camping
                          area (1 on a platform, 1 in pool, 1 in temple, one on
                          angled temple roof).
                          
      
Additional Credits to   : Those crazy kookie nuts at ID Software for making
                          a kick-butt game that never gets boring. 
                          The guy that made Worldcraft (I'm ordering the
                          registered version today, promise!)
                          The guy that made the Reaper Bots, those hard core
                          crazy killer bots that keep Quake cool.
                          
                          
================================================================

* Play Information *

Level Name              : temple1a	
Single Player           : HELL NO!
Cooperative 2-16 Player : No
Deathmatch 1-16 Player  : Yes! (8 entry points)
Difficulty Settings     : No

* Construction *

Base            	: New level from scratch.
Build Time      	: 5 hours
Editor(s) used  	: Worldcraft 1.1
Texture WAD used	: base.wad ,start.wad, etc..
Known Bugs      	: none that I'm aware of
Light                   : 75 seconds
VIS                     : Don't know, let a full VIS run overnight 
                          (about 30 mins I think)

Other Works:  Buncha levels for ROTT (still one of my all time Deathmatch
              faves) like O.K. Corral, Temple of Death, Drunk and Disorderly,
              to name a few.  If you like this map, look for the O.K. Corral, 
              my next project for Quake.

* Legal Stuff *

I personally don't care what you do with this, as long as you give me credit.  
The guys at ID might care, since I used their textures (check their web site),
and the guys who made Worldcraft might care (read their legal mumbo jumbo). 
If you put this sucker on a CD, this text file must go along with it, and 
drop me an email so I can go get it.  Also, if you wanna run this map on a 
server, let me know so I can get on and frag you!


