Tuesday, May 20, 1997
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Title                   : NewDeathMatch
Filename                : newdm.bsp (pak1.pak)
Author                  : Alexander Nilsson 
Email Address           : alexander@mbox301.swipnet.se

Description             : Medium sized deathmatch level that should be used
			  with the included progs.dat for maximum fun.
			  The progs.dat removes (almost) telefrag, shortens
			  weapon/health/armor/ammo respawn times to 3 sec.
			  There is also a grappling hook in there and you can
			  also use my progs.dat with regular CTF maps to get
			  faster respawns = more action = more fun ! 

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* Play Information *

Single Player           : No. (there is a starting point though)
Cooperative             : No.
Deathmatch              : 6-8 Players
Powerups		: None

* Construction *

Base                    : New level from scratch
Editor(s) used          : WorldCraft
Other Prog(s) used      : None
Known Bugs              : None 
Build Time              : aprox. 20-25 hours all in all
Texture Wad(s) used     : quake101.wad
Compile machine         : Pentium 200, 64 MB RAM
Entities                : 400+

* Other Info *

Unzip the archive into a new directory called newdm in your Quake directory.
The type quake -game newdm at the command prompt to get going.

Impulse 22 for grappling hook (Regular CTF hook).
The progs.dat included in this release is a modified CTF progs.dat.
Thanks to Zoid and the other guys at Threewave for that !

Impulse commands :

Impulse 20 = Toss ammo.
Impulse 21 = Toss backpack.
Impulse 22 = Grappling hook.
Impulse 69 = Previous weapon command.

* Copyright / Permissions *

Authors MAY NOT use this level as a base to build additional
levels.

This BSP may be distributed ONLY over the Internet and/or BBS systems.
You are NOT authorized to put this BSP on any CD or distribute it in
any way without permission.

You may not distribute screen shots of this level in any form other 
than electronically.