08/01/97
================================================================
Title                   : HatReD 666
Filename                : mexxdm2.zip 
Author                  : Marcus Dromowicz
Email Address           : Marcus.Dromowicz@Informatik.Uni-Oldenburg.de
Description             : Full Quake Deathmatch map -
                          supports transparent water
================================================================

* Play Information *

Single Player             : No
Cooperative               : No 
Deathmatch                : Yes (15 deathmatch starts)
Difficulty Settings       : No
New Sounds                : No
New Graphics              : No
New QuakeC Stuff          : No
Demos Replaced            : None
Transparent Water Support : Yes

* Construction *

Base                    : New level from scratch
Editor(s) used          : Worldcraft
Known Bugs              : Reaper bots with low skill setting are too stupid
                          to use the underwater lifts - but that's just the
                          problem of those bots
Build Time              : 3 days for building, 2 weeks for playtesting
                          and optimizing

Compile machine         : P120 w/ 32MB RAM

* How to Use *

Put the .bsp-file into your id1\maps\ directory, launch Quake
and type "map mexxdm2" from the console. 

* Other Info *

This map was initially designed for deathmatch map contest,
but just as when I finished it, I saw that this contest was just
for citizens of the USA. Har har har. Very funny.

This map supports transparent water in GlQuake!
Make sure to activate this feature, it makes using the lifts much easier.

Unlike my SPQ levels, this map was especially designed for deathmatch.
I tried to make the map  quite 'open' while still trying to
get a good framerate. The middle room should serve as the fragcenter,
while the other places allow various other tactics.

All respawn spots are marked, so if you avoid standing on those
teleporter platforms for too long you should be safe from getting
telefragged :)

I have tested this map with ReaperBots, and it plays well - try playing
against 8-12 bots.

If you ask yourself where mexxdm1 is, this is 'Battered Brains' (PK7)
of the Painkeep project. If you're a serious DMer, check this project
out, too.

If you like this map, make sure to try my SPQ ones!

Again, I appreciate feedback from everyone who played this level - or
maybe you recorded a cool deathmatch-demo using my level.
Email me at:
Marcus.Dromowicz@Informatik.Uni-Oldenburg.de

(or, if the above doesn't work, try:
 marcus.dromowicz@arbi.informatik.uni-oldenburg.de)


"I am the ism, my hate's a prism
 let's just kill everyone and let your god sort them out"

            - Irresponsible Hate Anthem, Marilyn Manson, Antichrist Superstar

* Copyright / Permissions *

Authors may NOT use this level as a base to build additional
levels.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD 
or any other electronic format that is sold for money without my explicit 
written permission! 

You MAY distribute this BSP through any electronic network (internet, 
FIDO, local BBS etc.), provided you include this file and leave the archive 
intact.

* Where to get this map *

ftp.cdrom.com and mirror sites
