Nov. '96
================================================================

Title                   : Der Fette Level
Filename                : FlyDm1
Author                  : Jan-Philipp Reining (alias TheflY)                          
  Email Address         : jp.reining@tu-bs.de
  HomePage              : http://www.geocities.com/TimesSquare/6565
  Quake-Clan            : - Die Fette Faust - 

Description             : Quake - DEATHMATCH - Level

================================================================

* Play Information *

Single Player           : No
Cooperative             : No
Deathmatch              : YES
Difficulty Settings     : No
New Sounds              : No
New Graphics            : No
New Music               : No
Demos Replaced          : None

* Construction *

Base                    : New level from scratch
Editor(s) used          : Thred & Text-Editor
Known Bugs              : Standing in the very edges some textures
                          may disappear (I hate it, when they do that..)
Build Time              : Much MUCH too long

Texture Wad used        : Quake101.wad (All in one)

Compile machine         : iP90 with 32MB RAM
QBSP Time               : ~400 sec
Light Time              : ~1000 sec
VIS (-level 4) Time     : start - go to bed - wake up -finished ;)

Brushes                 : ~600
Entities                : ~uhhhh
Models                  : --

* Other Info *

* Copyright / Permissions *

Authors MAY NOT use this level as a base to build additional
levels.

This BSP may be distributed ONLY over the Internet and/or BBS systems.
You are NOT authorized to put this BSP on any CD or distribute it in
any way without my permission.

* THRED LISCENSE INFORMATION *

This map was made with Thred. It is acceptable to distribute this
map over the Internet and BBS systems for free. It is not
acceptable to play this map on a commercial Internet server.
It is also not acceptable to charge for this map in any way
or charge for distribution of this map. This includes CD-ROM
collections of all kinds.


               Check out the Thred homepage at:
              http://www.visi.com/~jlowell/thred
