6/19/97
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Title       Darkhaven 
Filename    darkhvn.bsp 
Author     Sean Soucy 
Email Address     sfs2356@snet.net 
Description      I was getting kinda tired of working on my spq level,
so I put together this little dm level.  The main color scheme is like a
bluish purple motife.  It has lots of winding hallways that lead to bigger
dm rooms that provide a fun, fast paced frag fest!!!  Lots of dark corners
and such to hide and blow away your opponents when they come waltzing by.
Have fun!!!  Don't get any on ya.

Additional Credits to   :  Uridian X. Mannon (helped with texture selection,
item placements, and such)




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* Play Information *

Single Player           : No
Cooperative             : No
Deathmatch              : Abso- friggin'-loutly
Difficulty Settings     : No
New Sounds              : No
New Graphics            : No
New Music               : No
Demos Replaced          : None

* Construction *

Base                    : New level from scratch
Editor(s) used          : Thred & Qoole(texture alignment)
Known Bugs              : None
Build Time              : Approx. 1 week

Texture Wad used        : Quake101

Compile machine         : P199 (133 w/ 66 od) w/ 16 megs of RAM
QBSP Time               : 7 min. 48 sec
Light Time              : 937 sec.
VIS (-level 4) Time     : 14,658 sec.

Brushes                 : 340
Entities                : 290
Models                  : 20(approx.)
                       

* Copyright / Permissions *

Authors  MAY NOT use this level as a base to build additional
levels.

You are NOT authorized to put this BSP on any CD or distribute it in
any way without my permission.

