


================================================================
Title                   : DarkRealm
Filename                : acedave2.zip  (contains AceDave2.txt, AceDave2.bsp)
Date                    : 12/12/96
Author                  : Chunka
Email Address           : mcarew@enternet.com.au
Internet Address        : http://people.enternet.com.au/~mcarew/
Misc. Author Info       :
 Creator of		: chunka.zip (both my levels)
 Creator of		: ckadm.zip (This zipfile)
 Creator of		: archcore.zip (prefab group avaiable at http://www.planetquake.com/qpp/)
Description             : Deathmatch level for Quake

Thanks                  : BigMan (nickness@netspace.net.au) always willing to test, suggest
			  & put up with my crap...
			  Ash (stimpy@netlink.net.au) a fine beta tester, hope the lightings
			  Bright enough for ya!	
			  Of course, Id Software...

================================================================

Well, this level was designed to keep the pace hectic, the level is big, but even with 2 
players you don't get much peace!

I tried to make the level look as good as possible, without pushing the Quake engine over
the limit, and keeping it fluid even with tons of people going crazy!

Don't really know what else to say, except for thanks to the Quake Prefab Park 
(http://www.planetquake.com/qpp/) for a cupple of things I pinched from there!

================================================================

* Play Information *

Single Player           : No, just to scope it out
Cooperative 2 Player    : No
Deathmatch 2-16 Player  : Yes (16 starts)
Difficulty Settings     : No
New Sounds              : No
New Graphics            : No
New Music               : No


* Construction *

Base                    : New level from scratch
Time                    : 2-3 weeks on & off
			  Qbsp................................approx 700sec
			  Light -extra........................approx 700sec
			  Vis -level 4........................several hours
Editor(s) used          : Worldcraft 1.0 & 1.5,
			  Quark,	
			  DOS Edit,
			  QuakeDEF (lovely for fixing up ammo & powerup probs in a compiled 
										level),			 
			  QBSP and VIS for Win95
			  TLIGHT for DOS


How to use this file    :  Place the .bsp file in quake\id1\maps,
			   grab some friends or Reaper Bots you'd
			   like to frag, and kick some ass.
			   

* Copyright / Permissions *

You MAY distribute this BSP, electronically and FREE OF CHARGE, provided
you include this text file, with no modifications.  This level is NOT to
be distributed via CDROM or similar money-maker, WITHOUT MY PERMISSION.
I'll surely give it, just ask first!

If you do find this level on such a collection then please
notify me.  I'd at least like to know.  
 
* Where to get this file *

http://people.enternet.com.au/~mcarew/
