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Title                   : Alien 
Filename                : alien.bsp
Author                  : CC_Scorpio
Email Address           : scorpio@bigdog.fred.net

Description             : Deathmatch level, only has 7 starts, so i
                          guess it's best for 3-7 people. Fairly small,
                          inherently simple, yet i think it challenges
                          the set patterns of contemoprary deathmatch play.

Additional Credits to   : ID Software, for Quake,
                          Arzhan, for his architectural suggestions,
                          guys on IRCNet #quake:
                          Kayos (for his general lev editing help),
                          and everyone else. :))
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* Play Information *

Level Name              : Alien
Single Player           : Just to look around. no exit.
Cooperative 2-4 Player  : Nope... boring, not to mention impossible
Deathmatch 1-4 Player   : oh yeah. There are 7 player starts.
Difficulty Settings     : No.
New Textures            : nope
Anything else new       : Hmm... i don't think so

Comments                : This one is very cool in my opinion. It's
                          really small, and it screams playability.
                          there's nowhere to hide/snipe/camp/whatever
                          and although all the weapons are there, i 
                          think they come to you at the wrong time. A
                          lot of conventional DM techniques are void
                          here due to architecture. Rocket techniques,
                          camping, and several other gameplay tactics
                          aren't really possible here. Players will need
                          to find a new way to kill. without dying first
                          that is... Overall, i think it's a difficult level.

* Construction *

Base            : scratch . (unlike the many carbon copies out there)
Build Time      : 5 Days. Mostly fighting with Thred bugs
                  then searching for machine to VIS on :)

                Qbsp-time              : 139 seconds
                Light-time (-extra)    : 122 seconds
                Vis-time   (-level 10) : 16606 seconds
                On a Pentium 90 with 64 Megs of RAM

Editor(s) used  : Worldcraft(1.0)
Known Bugs      : none that i know of

* Legal Stuff *
do whatever the fuck you want with it except say it's yours.

* Where to get this BSP *
kinda pointless now eh?

have fun kiddies

(C) 1997 THL Inc.