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Title		: Island Hopping
Filename		: airw1.bsp
Release Date	: Oct 98

Author		: Chris Salmon
Email Address	: C.Salmon@bigfoot.com
Description	: A quick, mad team deathmatch level. Two bases, one
		situated on a small (and I mean _small_) offshore island
		and the other on the mainland. Similar to Air3, but with an island
		instead of an aircraft carrier and a cool canyon to fly through.
                          
Additional Credits to   : Phil Ross (playtester)
		     Charles Morelli (playtester and suggester of 'What would be good is if.....' ideas)
		     Barry Boden (playtester and cannon fodder)
	   	     iD Software for keeping computer science students interested enough in quake
		     to try setting up a server in Linux (after learning how to set up Linux)
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* Play Information *

Requirements		: Registered Quake, AirQuake
Single Player		: Nope
Co-op			: Nope
Deathmatch 2-16		: Designed for teamplay, though DM works with some interesting results
Difficulty Settings		: Not needed
Aircraft choice		: All + ground vehicles
Additional Info		: Best played with around 4-6 people, as those runways can get
			a little bit crowded.
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* Construction *

Base			: Scratch level
Programs used		: Qoole v2.50
Construction time		: 2 weeks (on and off)
Known bugs		: Probably a few that I have forgotten. No major ones though...

Build machine: P400 128 RAM etc..
Build times:
	QBSP		: 8 secs
	IKLite		: 1 min. 46 sec.
	VIS -level 4	: 20 min. 30 sec.

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* Feedback *

All feedback to C.Salmon@bigfoot.com

* Copyright / Permissions *

Authors may use this level as a base for their own creations,
as long as they have WRITTEN permission to do so.
This level may NOT be sold without my express written permission.
It may be stored on a BBS or equivalent on-line resource so long
as money is not charged for access to it.

* Where to get this BSP *

http://www.planetquake.com/airquakelevels/ and any good AirQuake-
affiliated site