Wednesday 22th January, 1997
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Title                   : The Wherehouse (beta)
Filename                : Em1.bsp
Author                  : Dave Kelvin
Email Address           : kelvins@total.net
			  Let me know what you think!
Homepage		: http://www.total.net/~kelvins		
Description             : Medium sized Single Player map with room for
                          about 6 to 8 DeathMatchers.

Credits                 : id

                          Ben Morris for putting out WorldCraft; at the
                          QuakeLab there's Stefano Biefeni for his Iris
                          Hatch and John Pierce for the Start Map torch
                          stand; Martan Sant for the info on textures
                          and other editing queries; and Jim Lowell for
                          the cool editing tips.

Other Levels by Author	: COMING SOON

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Play Information
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Single Player           : Yes
Cooperative             : COMING SOON
Deathmatch              : COMING SOON
Difficulty Settings     : COMING SOON
New Sounds              : No
New Graphics            : No
New Music               : No (Track 4)
Demos Replaced          : None

* Construction *

Base                    : New level from scratch
Editor(s) used          : WorldCraft 1.0a
Known Bugs              : None
Build Time              : 8 days
Texture Wad used        : Quakewad
Compile machine         : P133, 32mb RAM
QBSP Time               : 208 seconds
Light (-extra) Time 	: 471 seconds
VIS (-level 4) Time     : 5140 seconds 

Brushes                 : 453
Entities                : 185
Models                  : 36
Textures		: 36

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Info
=======================================================================

This is a beta map of an episode I am presently working on called
QuakeLands.  It will be an entire Quake episode consisting of roughly 6
to 8 maps, all tied together, conveniently wrapped up in one or two PAK
files.  This map will be included and may have a few changes (meaning I
will probably just clean it up and either add, or remove some things to
give it a "classy" look and feel.)  This map, "The Wherehouse," gives a
good idea as to what's to come in QuakeLands.

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The Story
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Don't want to give anything away just yet, but it's a good one :)

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The Installation
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Unzip this Em1.zip into quake\id1\maps directory (make a maps directory
if needed). 
Launch Quake, and in the Console type:
map Em1

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Copyright / Permissions
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Authors MAY NOT use this level as a base to build additional levels.

This BSP may be distributed ONLY over the Internet and/or BBS systems.
You're NOT authorized to put this BSP on any CD or distribute it in any
way without my permission.

No, Actura, you can't have this one.

Anyway, ENJOY!

Dave
