
================================================================
Date                    :  1 January 1998

Title                   :  Outpost 187
OS                      : PC WIN95
Filename                :  op187.bsp 
Author(s)               :  Dustin G. Brungardt a.k.a Giger2
Email Address           :  crummb@hotmail.com
Description             :  My 2nd CTF level, but extreamly kick ass.
I basicly got my idea from the Jetsons/Cliff Hanger/Golden Eye 

Additional Credits to   :  ID Software for one of the best games ever.
Khan for getting me hooked on CTF.      

================================================================

---------------Play Information--------------

Level Name              :  Outpost 187

Single Player           :  Not really, just to look around (no monsters)
Cooperative             :  No
Deathmatch              :  Yes around 18 starts
Difficulty Settings     :  No

New Sounds              :  No
New Graphics            :  probably, I use close to 30 .wad files with qED
Sound Track             :  Not that I remember.
Demos Replaced          :  Nope
.map   Included            No, if you want it, e-mail me, I'll be more than
                           happy to give you a copy.

Software needed to play :  Quake 1. 
                           
                    
How to Use              :  Unzip op187.bsp to '\quake\id1\maps'.
                           If you don't have 'maps' create it!
Start Quake with CTF, or whatever, specify +map op187 at the
command line, or type: 'map op187' at the Quake game console.


Comments                :  e-mail me with any questions, or comments (good or bad)
                          If you have a clan & would like a level designed
                          specificly for your clan, e-mail me with a moderate
                          description of what you want, & let me see what I can do.


---------------Construction---------------

Base            :  New level from scratch.

Build Time      :  1 hour, 13 minuets, ~37 seconds.

Times & stats   :System Used      :              
                 Qbsp             : 
                 Vis (-level 4)   :        I wasn't paying attention
                 Light (-extra)   : 
                 Brushes          : 
               entities         : alot
              
Texture WAD used:  QED Sample & some others

Editor(s) used  :  The level was constructed using the full version
                   of QED. It's a really good editor.  Thanx to
                   Matthew Tagliaferri for a great piece of work!
                   

---------------Copyright/Permissions-------------

This level is the intellectual property of Dustin G. Brungardt
It may be freely distributed in any electronic format as long as 
no fee is charged and both files 'op187.bsp' and 'op187.txt'
are included and are unaltered.  I hear there are some software 
companies out there who like to pirate things that don't belong 
to them.  If this applies to you, don't screw with this, as you 
will find yourself the focus of a very real law suit.


Authors may use this level as a base to build additional levels, provided
you ask me 1st & send me a copy of your version.
You are NOT authorized to put this BSP on any CD or 
distribute it in any way whatsoever, unless you get my permission.	