Mount Laggy CTF by Goyf

Quake 2 CTF 1.50 compatible map

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Unzip to quake2\baseq2\maps directory

New Textures: None

Biuld Time December 15, 1998 to Febuary 10,1998

Mount Laggy is a CTF map designed for large vertical movement.
Two opposing peaks house the red and the blue base.  The layout 
rewards the skilled use of the grapple and team co-operation.

I tried to put in a couple of innovative ideas, i.e. the weapons train, 
the split level door/ramp, etc.

The r_speeds are a bit high while outdoors, but this was expected given 
the large outdoor areas. Hopefully they will not cause to many problems.

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Credits-

id software  -  Textures and Quake2

Zoid         -  CTF 1.50

QERadiant    -  Level editor used exclusively for the design of
                Mount Laggy

Robert Duffy -  Developer of QERadiant

Rust         -  www.gamedesign.com -excellent tutorials and general 
                inspiration

Ravages of   -  www.planetquake.com/ravage/ - QERadiant Website
Radiant

Q2 Prefab    -  www.planetquake.com/qpp/qpp2/ - nice prefabs
Park            (mine is under simple Lightpost, it was originally 
		designed for this map but was cut out.)


Prefabs used -  q2compsw by EutecTic
		q2breaker (modified) by EutecTic
		q2flsw by EutecTic



>> And Special Thanks to my lovely, if not patient, wife, Angela.
Comments and questions welcome !!

woodsy1@direct.ca

Enjoy!!

Goyf

Greg Woods