Monday 22th September, 1997
===========================

Title                   : Reload
Filenames               : rstart.bsp, se.bsp, s6.bsp, dxmf.bsp, s7.bsp, se2.bsp
Author                  : Zied Rieke
Email Address           : riekez@carleton.edu
			  Please mail me about these levels.
Description             : Base Quake espisode, designed for single play,

Additional Credits to   : id software - 
			  Levelord for inspiration, textures, tutorial.
			  Ben Morris for BugCraft.

=================================================================

Other Levels by Author	: Dextromethorphan (quake) (spq)
                          http://www.cdrom.com/pub/quake/levels/d-f/dxmf.zip
                          Severe Exposure (Quake) (spq & dm) (tkla)
			  http://www.cdrom.com/pub/quake/levels/s-u/se.zip
			  Vivisect Six (Quake) (spq & dm)
			  http://www.cdrom.com/pub/quake/levels/v-z/v6.zip
			  Three of Clubs (Quake) (spq)
			  http://www.cdrom.com/pub/quake/levels/0-9/3oc.zip
                         (3oc is not very good)


As of Monday September 22, you'll find reviews or rating of these 
levels on virtually every review page other than
 SINGLE PLAYER QUAKE LEVEL HEAVEN!!
http://www.planetquake.com/spq/matt/

FOR REVIEWS OF EVERY SINGLE PLAYER QUAKE LEVEL OUT THERE,
VISIT CRASH'S SINGLE PLAYER QUAKE PAGE!!
http://www.geocities.com/TimesSquare/1481/

VISIT THE ULTIMATE MAP MAKER'S ARCHIVE!!
http://www.planetquake.com/24/

================================================================

Actually I really like Worldcraft 1.5. It just amazes me that Ben would release 
something with so many stupid bugs. Currently I'm working on a deathmatch pack for 
the Black Star Coven, two of its levels "Lucky Strikes" and "Slant Six" are mine. 
It will also contain at least three new deathmatch patches and levels by Neil Manke 
and Creed. Seek it out.

* Play Information *

Single Player           : Yes
Cooperative             : no
Deathmatch              : no (I'm thinking of making a special 
                               version email me if your interested)
Difficulty Settings     : Normal and Hard
New Sounds              : No
New Graphics            : No
New Music               : No
Demos Replaced          : No

* Tale of the Tape *

Base                    : New level from scratch
Editor(s) used          : BugCraft 1.5
Known Bugs              : None
Build Time              : About a week.
Compile machine         : Pentium 133mhz 98mb RAM 


* Additional Information *

Unzip into the quake\id1\maps directory (create if necessary). 
Launch Quake, go to the console and type:
map rstart

* Copyright / Permissions *

Copyright Notice: 

THIS LEVEL MAY NOT BE DISTRIBUTED FOR COMMERCIAL PURPOSES. 
IF YOU PAID IN ANY WAY TO GET THIS LEVEL, YOU ARE BEING RIPPED OFF
AND SO AM I - REPORT THIS TO riekez@carleton.edu

This file (rstart.zip containing rstart.bsp, se.bsp, s6.bsp, dxmf.bsp, s7.bsp, 
se2.bsp and rstart.txt), or any derivative works thereof, may not be sold or 
redistributed for profit in any way without express written permission of the 
author. This includes, but is not limited to, mass archival as on a cd-rom and 
inclusion in commercially published compilations (books and/or magazines). 

You are free to copy this file for personal use, or to make it available for 
redistribution in its electronic format, provided that: 

(1) it remains wholly unedited and unmodified, 

(2) no fee or compensation is charged for copies of or access to this
    file, and

(3) this copyright notice and the following disclaimer remain attached.

Disclaimer: 
This file is provided by the author "as is", and any express or implied
warranties, including, but not limited to, the implied warranties of
merchantability and fitness for a particular purpose are disclaimed.  In
absolutely no event shall the authors be liable for any direct, indirect,
incidental, special, exemplary, or consequential damages (including, but
not limited to, procurement of substitute goods or services; loss of
use, data, or profits; or business interruption) however caused and on
any theory of liability, whether in contract, strict liability, or tort
(including negligence or otherwise) arising in any way out of the use of
the information herein contained, even if advised of the possibility of
such damage. 

Please respect my position as to not allowing distribution on a cd-rom
of any and all type. Certain companies (Actura and Head Games) tend to
'net scrape' and then profit from the work of others without obtaining
permission.

For more on the subject of CD Publishers,

visit Gyro's CD Publishers page...

http://www.blarg.net/~gyro/cdroms.htm

Copyright  ©1997 Zied Rieke
All rights reserved. 
