================================================================
Title                   : Citadel
Date                    : 11/20/97
Filename                : citadel.bsp
Author                  : Russell "Krusty" Hayward
                          
Email Address           : russell@vision.net.au
Home Page               : www.vision.net.au/~russell/quake

Description             : Make your way from the crypt , past the 
			  rotties, demons , and enforcers, to the 
			  towering platform/elevator.  From here
			  you must defeat the Shambler who guards
			  the exit.

Deathmatches		: This level is playable as a deathmatch 
			  level. I think I got all the monsters 
			  out (except the trapped zombies) so you
			  can leave the monsters in (they won't 
			  get in the way). 
			  
			  Try this in deathmatch. The quad-damage
			  is teetering on the edge of a big drop
			  to the intermission page.  Play the game
			  where the person who falls off the edge
			  (finishing the level) is the dud (Darth
			  Vader Style). Use the rocket launcher to
			  "push" someone over the edge.
			  You can also can also play co-op with up
 			  to 4 players.

Plot                    : You are in a tomb,  your descecration of
		          the ancient burial site has angered the
			  the guardians of the deeply hidden crypt.
			  They summon forth all that was bad in the
			  world , past and present to wreak their 
		 	  havoc upon you. If you get past the big
			  blue polar bear that was once a native
			  of Antarctica (and was able to catch its
			  prey by summoning great bolts of zig-zaggy 
			  electrickery)  then you can jump to 
			  freedom (if you are willing to trust the
			  exit sign)  

Additional Credits to   : iD for just being iD
                          Ben Morris for WorldCraft

================================================================

* Play Information *

Single Player           : Yes
Cooperative             : Yes, 4 players.
Deathmatch              : Yes, Quad Damage, Rocket Launcher, Grenade Launcher
			  and armour added. 
Difficulty Settings     : Yes.
New Sounds              : No
New Graphics            : No, Original Quake wad.
New Music               : No
Demos Replaced          : No

* Construction *

Base                    : New level from scratch
Editor(s) used          : Worldcraft 1.5 
Known Bugs              : 
Build Time              : One Week, 30 hrs.

Texture Wad used        : quake.wad

Compile machine         : Cyrix 166 ,32meg RAM 
Compile time            : Approx 10 hrs
Brushes                 : Some
Entities                : A few
Monsters (e/n/h)        : 
Models                  : 
Running speed (timedemo): Can be done in under 20 seconds

* Other Info *

* Copyright / Permissions *

Please do not distribute this level without my permission. It would
not cost much to buy. Say enough for WC registration.


Actura Software MAY NOT do anything with these files.

Public distribution via Internet/BBS's without charging money is accepted,
of course.

